bdd0058c5c
Permanent fix for the z-order whack-a-mole (controls/menus/panels hiding
behind the native video). Instead of drawing native video ON TOP of the
WebView, draw it BEHIND a transparent WebView so ALL web UI floats on top
naturally — no suppressing, no clamping, no docked-only bar.
Plugin:
- setHolePunch(on): webView.isOpaque=false + black layer bg + clear scroll
bg (restored on off / call end). Tiles inserted belowSubview:scrollView.
- Dropped native name/mute overlays (the web tile's own .nm/.meet-mute/avatar
render on top now) and the PaddingLabel.
- Zoom re-plumbed: touches hit the WebView, so native gesture zoom can't work;
new setTileZoom({uid,scale,tx,ty}) applies a web-forwarded transform to the
tile's inner video. TileVideoView simplified to a container + applyZoom.
Web:
- bzNativeStartTiles/StopTiles toggle NC.setHolePunch + a body.bz-hp class
(only when the plugin supports it — old builds keep the suppress fallback).
- Tiles with live native video get .bz-hasvid → CSS makes them transparent +
hides the web avatar so the video shows through; name/mute/border stay.
- New web-forwarded pinch/pan/double-tap on the shared screen → setTileZoom.
- Suppress-on-overlay + the height clamp now only apply when NOT hole-punched.
Needs a Codemagic build (plugin). Web deployed; no-ops to the prior behavior
on builds without setHolePunch.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>