70a776fa6c
1. Notifications/messages lagged when the desktop window was backgrounded — Electron throttles hidden renderers by default, stalling the chat WS's onmessage + timers. Set backgroundThrottling:false → real-time in the tray. (Transport is WebSocket; no Firebase needed.) 2. Joining a call via the header Join button left the Join/Decline invite popup on screen — enterMeeting now dismisses the invite (and stops the ring). 3. Seen-by is now "Message info": real contact DPs, a "Not seen yet" list for groups, and dark lettering (white-on-pastel initials were invisible). 4. App-icon unread badge: red→pink gradient pill with a white ring + shadow, drawn at 2x, instead of a flat red disc. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
329 lines
18 KiB
JavaScript
329 lines
18 KiB
JavaScript
// Biz Connect — technician desktop client (Electron main process).
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//
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// This is a thin shell: it loads the live Connect web UI from the server origin, so every
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// relative /api and /ws URL in the web app keeps working unchanged. What it adds over a
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// browser tab:
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// - native full-screen capture for "Share Screen" (setDisplayMediaRequestHandler)
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// - a real desktop window (no browser chrome), persisted login session
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// - external links open in the user's browser, not inside the app
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//
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// Server origin is configurable so the same build works against prod or a dev server.
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const { app, BrowserWindow, session, desktopCapturer, shell, Menu, ipcMain, nativeImage, Notification } = require('electron');
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const path = require('path');
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const fs = require('fs');
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const os = require('os');
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const crypto = require('crypto');
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// A stable per-install id (persisted in userData), so the server can count installs and
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// associate them with the user who signs in. Created once, then reused across launches.
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function getInstallId() {
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try {
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const p = path.join(app.getPath('userData'), 'install-id');
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if (fs.existsSync(p)) { const v = fs.readFileSync(p, 'utf8').trim(); if (v) return v; }
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const id = crypto.randomUUID();
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fs.writeFileSync(p, id);
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return id;
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} catch (_) { return 'unknown'; }
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}
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// The renderer (web app) reads this synchronously to report telemetry after login.
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ipcMain.on('get-install-info', (e) => {
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e.returnValue = { installId: getInstallId(), appVersion: app.getVersion(), os: process.platform + ' ' + os.release() };
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});
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// Auto-update: only NATIVE shell changes (this .exe) need this — all web/UI changes arrive
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// live from the server. Checks the self-hosted feed (publish config in package.json →
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// https://remote.bizgaze.com/downloads/latest.yml), downloads in the background, and installs
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// on the next restart. No-op in dev (unpackaged).
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let autoUpdater = null;
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try { ({ autoUpdater } = require('electron-updater')); } catch (_) { /* not installed in dev */ }
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// #12: manual "Check for updates" from Settings. Returns the current status; the background updater
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// (configured in app.whenReady) downloads and prompts to restart when a build is ready.
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ipcMain.handle('check-updates', async () => {
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const current = app.getVersion();
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if (!app.isPackaged || !autoUpdater) return { status: 'dev', current };
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try {
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const r = await autoUpdater.checkForUpdates();
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const v = r && r.updateInfo && r.updateInfo.version;
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return (v && v !== current) ? { status: 'available', version: v, current } : { status: 'current', current };
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} catch (e) { return { status: 'error', message: String((e && e.message) || e), current }; }
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});
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// #3: restart-and-install, triggered from the web update banner's "Restart" button.
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ipcMain.handle('restart-to-update', () => { try { if (autoUpdater) autoUpdater.quitAndInstall(); } catch (_) {} });
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// Chat toast: sender/group avatar + message; clicking it raises the app and opens that chat.
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// Uses Electron's OWN Notification (native, no SnoreToast) whose 'click' event fires reliably.
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const APP_ID = 'com.bizgaze.connect.desktop';
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// Resolve the sender/group avatar to a local temp PNG for the toast icon. Accepts either a data:
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// URL (legacy) or an http(s) DP URL, which we download (external photos can't be drawn to a canvas
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// in the renderer without tainting it, so the renderer now passes the URL straight through).
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function tmpPngPath() { return path.join(app.getPath('temp'), 'bizc-toast-' + crypto.randomBytes(4).toString('hex') + '.png'); }
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// Cache downloaded DPs for the session (keyed by URL) so the SAME sender's photo is instant on the
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// next notification — the first one may still show without a photo if the download is slow, but after
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// that it's cached. Cached files are NOT deleted after use.
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const avatarCache = new Map();
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function avatarToTempPng(src) {
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return new Promise((resolve) => {
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try {
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if (!src) return resolve(null);
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const cached = avatarCache.get(src);
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if (cached) { try { if (fs.existsSync(cached)) return resolve(cached); } catch (_) {} avatarCache.delete(src); }
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if (/^data:image\/png;base64,/.test(src)) { const p = tmpPngPath(); fs.writeFileSync(p, Buffer.from(src.split(',')[1], 'base64')); avatarCache.set(src, p); return resolve(p); }
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if (/^https?:\/\//i.test(src)) {
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const mod = src.startsWith('https') ? require('https') : require('http');
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const p = tmpPngPath(); const file = fs.createWriteStream(p);
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const req = mod.get(src, (res) => {
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if (res.statusCode !== 200) { res.resume(); file.close(() => { try { fs.unlinkSync(p); } catch (_) {} }); return resolve(null); }
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res.pipe(file); file.on('finish', () => file.close(() => { avatarCache.set(src, p); resolve(p); }));
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});
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req.on('error', () => resolve(null));
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req.setTimeout(4000, () => { try { req.destroy(); } catch (_) {} resolve(null); });
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return;
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}
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resolve(null);
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} catch (_) { resolve(null); }
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});
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}
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// Pre-warm the DP cache for the renderer's contacts (called after chats load), so the FIRST
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// notification from anyone already has their photo — no per-toast download wait.
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ipcMain.handle('precache-avatars', async (_e, urls = []) => {
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try { for (const u of (Array.isArray(urls) ? urls : []).slice(0, 100)) { try { await avatarToTempPng(u); } catch (_) {} } } catch (_) {}
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return true;
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});
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// Keep STRONG references to live notifications. Electron/Windows garbage-collects a Notification
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// with no reference, which closed the toast within ~1s and made clicks do nothing.
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const activeNotifs = new Set();
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// Resolves {open} when the toast is clicked (renderer then opens that chat), else null.
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ipcMain.handle('reply-notification', async (_e, payload = {}) => {
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if (!Notification.isSupported()) return null;
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// Fire the toast IMMEDIATELY — NEVER block on a download (waiting made notifications lag; a late
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// call/chat alert is worse than one without a photo). Use the DP only if it's ALREADY cached
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// (instant). If not, kick off a background fetch so the SAME sender's NEXT notification has it.
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// Contacts are also pre-warmed on load (precache-avatars), so the photo is usually already cached.
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let img = null;
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try {
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const c = payload.avatar && avatarCache.get(payload.avatar);
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if (c && fs.existsSync(c)) img = c;
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else if (payload.avatar) avatarToTempPng(payload.avatar).catch(() => {}); // warm for next time
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} catch (_) {}
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return await new Promise((resolve) => {
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let done = false;
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let n;
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const finish = (v) => {
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if (done) return; done = true;
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if (n) { activeNotifs.delete(n); }
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resolve(v); // note: img is cached, not deleted
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};
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try {
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// No timeoutType:'never' — on Windows that added an unwanted "Close" action button. Windows'
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// default toast behavior + our strong reference keep it visible long enough; the in-app call
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// popup provides the persistent Join/Decline for calls.
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n = new Notification({
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title: payload.title || 'Biz Connect',
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body: payload.body || '',
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icon: img ? nativeImage.createFromPath(img) : undefined,
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silent: false,
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});
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activeNotifs.add(n); // strong ref → toast isn't collected; click stays live
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n.on('click', () => {
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if (win) { if (win.isMinimized()) win.restore(); win.show(); win.focus(); } // raise the app
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finish({ kind: payload.kind, id: payload.id, open: true });
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});
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n.on('close', () => finish(null)); // user/system dismissed it → no action
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n.show();
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setTimeout(() => finish(null), payload.persistent ? 45000 : 25000); // don't leak the promise
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} catch (_) { finish(null); }
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});
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});
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// Windows attributes notifications to the AppUserModelID. Without setting it, toasts read
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// "electron.app.<name>"; setting it to the installer's appId makes Windows resolve the
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// installed "Biz Connect" shortcut, so notifications show "Biz Connect".
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app.setAppUserModelId('com.bizgaze.connect.desktop');
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// Renderer asks (via preload) to raise the window — e.g. when an OS notification is clicked.
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ipcMain.on('focus-window', () => {
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if (!win) return;
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if (win.isMinimized()) win.restore();
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win.show();
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win.focus();
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});
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// Unread badge on the taskbar icon. The renderer computes the count (chats with unread) and
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// draws the badge image (it has a canvas); Windows shows it via an overlay icon, macOS/Linux
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// via the dock badge count.
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ipcMain.on('set-unread', (_e, { count, dataUrl } = {}) => {
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try {
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if (typeof app.setBadgeCount === 'function') app.setBadgeCount(count || 0); // macOS/Linux dock
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if (!win) return;
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const overlay = (count > 0 && dataUrl) ? nativeImage.createFromDataURL(dataUrl) : null;
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win.setOverlayIcon(overlay, count > 0 ? (count + ' unread chats') : ''); // Windows taskbar
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} catch (_) {}
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});
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// Server origin: a PACKAGED build (the installer) points at production; running from source in dev
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// (`npm start`, unpackaged) defaults to the local server so you can test the shell against localhost
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// with no flags or separate "local" build. SERVER_URL always overrides (e.g. point dev at prod).
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const SERVER_URL = (process.env.SERVER_URL || (app.isPackaged ? 'https://remote.bizgaze.com' : 'http://localhost:8090')).replace(/\/+$/, '');
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let win;
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let splash;
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// A tiny brand-blue splash (splash.html) shown while the web UI loads, so launch feels instant
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// and on-brand instead of a blank window. Closed as soon as the main window is ready to show.
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function createSplash() {
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splash = new BrowserWindow({
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width: 440, height: 440, frame: false, resizable: false, center: true,
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backgroundColor: '#1F3B73', skipTaskbar: true, alwaysOnTop: true, show: true,
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webPreferences: { contextIsolation: true, nodeIntegration: false },
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});
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splash.loadFile(path.join(__dirname, 'splash.html'));
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splash.on('closed', () => { splash = null; });
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}
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function closeSplash() { if (splash) { try { splash.close(); } catch (_) {} splash = null; } }
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function createWindow() {
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win = new BrowserWindow({
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width: 1200,
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height: 800,
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minWidth: 880,
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minHeight: 600,
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title: 'Biz Connect',
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backgroundColor: '#1F3B73',
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show: false, // reveal only once the page is ready — the splash covers the gap
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webPreferences: {
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preload: path.join(__dirname, 'preload.js'),
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contextIsolation: true,
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nodeIntegration: false,
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// Persist cookies/localStorage so the technician stays logged in between launches.
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partition: 'persist:bizconnect',
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// Keep the renderer at full speed when the window is in the BACKGROUND/minimized. Electron
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// throttles hidden windows by default, which stalled the chat WebSocket's onmessage + timers —
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// so incoming messages and their notifications only landed when you refocused the app (the
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// "notifications slow / messages don't update live" report). Off = real-time even in the tray.
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backgroundThrottling: false,
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},
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});
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// Reveal the main window when its first paint is ready, and retire the splash. A fallback
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// timer guarantees we never get stuck on the splash if the load stalls.
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const reveal = () => { closeSplash(); if (win && !win.isVisible()) { win.show(); win.focus(); } };
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win.once('ready-to-show', reveal);
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setTimeout(reveal, 12000);
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// Open the landing page (same entry as the website): the "before login" screen with the
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// no-login "Share my screen" option + sign-in. It redirects logged-in users straight to /home.
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win.loadURL(SERVER_URL + '/');
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// Open target=_blank / external links in the system browser instead of a new Electron window.
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win.webContents.setWindowOpenHandler(({ url }) => {
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if (!url.startsWith(SERVER_URL)) { shell.openExternal(url); return { action: 'deny' }; }
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return { action: 'allow' };
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});
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}
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// The full Connect experience needs several web capabilities that Electron denies by
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// default. We grant them for our own trusted origin:
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// - media → camera + mic for meetings/calls (getUserMedia)
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// - display-capture → "Share my screen" (getDisplayMedia)
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// - notifications → in-app alerts
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// - clipboard, fullscreen, pointerLock → chat paste + meeting UX
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// Without this, meetings silently have no camera/mic and notifications never fire.
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const GRANTED = new Set([
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'media', 'display-capture', 'notifications',
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'clipboard-read', 'clipboard-sanitized-write', 'fullscreen', 'pointerLock',
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]);
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// Custom "Share your screen" picker. Enumerates screens + windows, shows a branded modal grid with
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// live thumbnails, and resolves to the chosen desktopCapturer source (or null if cancelled). Replaces
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// the unreliable OS system picker. Only one picker at a time.
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let pickerWin = null;
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function pickShareSource() {
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return new Promise((resolve) => {
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let settled = false;
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const finish = (v) => { if (settled) return; settled = true; ipcMain.removeListener('picker-choose', onChoose); if (pickerWin && !pickerWin.isDestroyed()) { try { pickerWin.close(); } catch (_) {} } pickerWin = null; resolve(v); };
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let allSources = [];
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const onChoose = (_e, id) => {
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if (!id) return finish(null);
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finish(allSources.find((s) => s.id === id) || null);
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};
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desktopCapturer.getSources({ types: ['screen', 'window'], thumbnailSize: { width: 320, height: 200 }, fetchWindowIcons: true })
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.then((sources) => {
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allSources = sources;
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const payload = { screen: [], window: [] };
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for (const s of sources) {
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const bucket = s.id.startsWith('screen:') ? 'screen' : 'window';
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payload[bucket].push({
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id: s.id,
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name: s.name || (bucket === 'screen' ? 'Screen' : 'Window'),
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thumb: s.thumbnail ? s.thumbnail.toDataURL() : '',
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appIcon: s.appIcon && !s.appIcon.isEmpty() ? s.appIcon.toDataURL() : null,
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});
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}
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if (pickerWin && !pickerWin.isDestroyed()) { try { pickerWin.close(); } catch (_) {} }
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pickerWin = new BrowserWindow({
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width: 760, height: 560, parent: win || undefined, modal: !!win, resizable: true,
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minimizable: false, maximizable: false, title: 'Share your screen', backgroundColor: '#f4f6fb',
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show: false, autoHideMenuBar: true,
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webPreferences: { preload: undefined, nodeIntegration: true, contextIsolation: false },
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});
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pickerWin.setMenu(null);
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pickerWin.loadFile(path.join(__dirname, 'picker.html'));
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pickerWin.once('ready-to-show', () => { pickerWin.show(); pickerWin.webContents.send('picker-sources', payload); });
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pickerWin.on('closed', () => { if (!settled) finish(null); }); // closed via the X → cancel
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ipcMain.on('picker-choose', onChoose);
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})
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.catch(() => finish(null));
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});
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}
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function configureSession() {
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const ses = session.fromPartition('persist:bizconnect');
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// getDisplayMedia: show OUR OWN branded screen/window picker. The Electron `useSystemPicker`
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// option silently no-ops on many Windows 11 builds (it needs a specific WebRTC feature) and then
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// auto-shares the primary display with no choice — which is exactly the "no picker appears" bug.
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// So we enumerate sources ourselves and pop a picker window (pickShareSource) to let the user
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// pick a specific screen or window.
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ses.setDisplayMediaRequestHandler((request, callback) => {
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pickShareSource().then((source) => {
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callback(source ? { video: source, audio: 'loopback' } : {}); // {} = user cancelled → no share
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}).catch(() => callback({}));
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}, { useSystemPicker: false });
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// Async grant (getUserMedia, notifications, …)
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ses.setPermissionRequestHandler((_wc, permission, callback) => callback(GRANTED.has(permission)));
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// Sync check (some getUserMedia paths query this before requesting)
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ses.setPermissionCheckHandler((_wc, permission) => GRANTED.has(permission));
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}
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app.whenReady().then(() => {
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configureSession();
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createSplash();
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createWindow();
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Menu.setApplicationMenu(null); // hide the default menu bar; the web UI is the chrome
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app.on('activate', () => { if (BrowserWindow.getAllWindows().length === 0) createWindow(); });
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// Check for shell updates on launch, then every 6 hours. Only in packaged builds.
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if (app.isPackaged && autoUpdater) {
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// #3: surface update progress to the web UI so the user can SEE an update is downloading /
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// installing, instead of it happening silently in the background.
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const sendUpdate = (data) => { try { if (win && !win.isDestroyed()) win.webContents.send('update-event', data); } catch (_) {} };
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autoUpdater.on('checking-for-update', () => sendUpdate({ phase: 'checking' }));
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autoUpdater.on('update-available', (info) => sendUpdate({ phase: 'available', version: info && info.version }));
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autoUpdater.on('update-not-available', () => sendUpdate({ phase: 'current' }));
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autoUpdater.on('download-progress', (p) => sendUpdate({ phase: 'downloading', percent: Math.round((p && p.percent) || 0) }));
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autoUpdater.on('error', () => sendUpdate({ phase: 'error' }));
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// When an update finishes downloading, tell the web UI so it can show a BRANDED "Update ready —
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// Restart now" banner (restartToUpdate IPC does the install). No native dialog — that was
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// unbranded. It still installs on next launch if the user never clicks Restart.
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autoUpdater.on('update-downloaded', (info) => sendUpdate({ phase: 'ready', version: info && info.version }));
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// checkForUpdates (NOT ...AndNotify): ...AndNotify pops electron-updater's OWN native "Update ready
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// — Restart/Later" toast on download, which duplicated our branded in-app banner (the user saw TWO
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// restart prompts). Plain checkForUpdates still auto-downloads and fires 'update-downloaded'.
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const check = () => autoUpdater.checkForUpdates().catch(() => {});
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check();
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setInterval(check, 6 * 60 * 60 * 1000);
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}
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});
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app.on('window-all-closed', () => { if (process.platform !== 'darwin') app.quit(); });
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