63f2c588da
Two things: 1. FIX a live regression the async conversion missed: chat.js calls repos via the lazy repos() helper (not the R. prefix), so my sweep skipped it — effectiveStatus / broadcastPresence read `repos().users.byId(userId)` synchronously, but that's a Promise now, so presence broadcasts always reported status 'active' and dropped last_seen. Now awaited (effectiveStatus/broadcastPresence async); touchSeen is a fire-and-forget UPDATE with .catch. Audited all non-R. repo calls — only chat.js was affected (media.js backfill was already awaited). 2. Swappable pub/sub for multi-instance real-time fan-out (the actual blocker to running >1 instance — not the DB). server/pubsub.js picks a backend by PUBSUB_BACKEND (default 'memory'). Local socket delivery is UNCHANGED; publish is additive — memory = no-op (zero hot-path cost, identical single-instance behaviour), redis = fan-out to other instances with a self-echo guard. chat.js pushToUser/broadcastPresence now also publish; each instance subscribes to deliver remote events to its local sockets. Interface is tiny so Redis is one swappable file (Postgres LISTEN/NOTIFY or NATS could drop in the same way — never hardwired, as requested). Dormant redis service added to compose behind the 'scale' profile; redis dep added; PUBSUB_BACKEND/REDIS_URL documented. Validated: smoke 22/22 (memory), e2e chat delivery green. NOTE: full multi-instance also needs distributed presence (isOnline is per-process) + meeting-signaling sharing — chat/presence fan out via this layer; those are follow-ups. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
47 lines
2.0 KiB
JavaScript
47 lines
2.0 KiB
JavaScript
// Redis pub/sub backend — enables running MULTIPLE app instances. Each instance publishes every local
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// real-time event; every other instance receives it and delivers to ITS local sockets. Selected by
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// PUBSUB_BACKEND=redis; connection from REDIS_URL (default redis://bizgaze-redis:6379).
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//
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// Self-echo guard: Redis delivers a publish to ALL subscribers including the publisher, but the publishing
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// instance ALREADY delivered locally — so every message is tagged with this instance's id and ignored on
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// the way back in. Subscriptions made before connect are buffered and flushed in init().
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const crypto = require('crypto');
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const INSTANCE = crypto.randomBytes(8).toString('hex');
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let pub = null, sub = null;
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const pending = []; // [pattern, handler] queued before connect
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async function doSubscribe(pattern, handler) {
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const onMessage = (message, channel) => {
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let m; try { m = JSON.parse(message); } catch { return; }
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if (m.i === INSTANCE) return; // our own publish — already delivered locally
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try { handler(channel, m.d); } catch (_) {}
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};
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if (pattern.includes('*')) await sub.pSubscribe(pattern, onMessage);
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else await sub.subscribe(pattern, onMessage);
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}
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async function init() {
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const { createClient } = require('redis');
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const url = process.env.REDIS_URL || 'redis://bizgaze-redis:6379';
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pub = createClient({ url });
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sub = pub.duplicate();
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pub.on('error', () => {}); sub.on('error', () => {}); // never let a redis blip crash the app
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await pub.connect();
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await sub.connect();
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for (const [pattern, handler] of pending) { try { await doSubscribe(pattern, handler); } catch (_) {} }
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pending.length = 0;
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}
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function publish(channel, data) {
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if (!pub) return;
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pub.publish(channel, JSON.stringify({ i: INSTANCE, d: data })).catch(() => {});
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}
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function subscribe(pattern, handler) {
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if (!sub) { pending.push([pattern, handler]); return; } // buffer until init() connects
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doSubscribe(pattern, handler).catch(() => {});
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}
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module.exports = { name: 'redis', init, publish, subscribe };
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