feat(ios): native LiveKit connection in the call plugin (inc 1, WIP)
The plugin now carries the call media NATIVELY: on answer it connects the LiveKit Room from the VoIP payload's url+token and publishes the mic; outgoing calls connect via reportOutgoingCall(url,token). CallKit stays ACTIVE for the whole call (foregrounds the app, keeps it alive) — the mic works because LiveKit's audio runs natively and coordinates with CallKit (unlike WebKit's WebRTC). setMuted -> setMicrophone; end -> disconnect. Removed the handoff hack. NOT testable yet: still need (a) WebView to stop joining the room for native calls (one connection per identity) and drive outgoing via reportOutgoingCall, and (b) server lifecycle endpoints for native calls (answered/ended), since native media bypasses our mesh/WS signaling. LiveKit Swift API authored without a local compile — expect a build iteration or two. Don't build/flip CALLKIT_ENABLED yet. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -3,22 +3,20 @@ import Capacitor
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import PushKit
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import CallKit
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import AVFoundation
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import LiveKit
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// Native calling for Biz Connect (iOS). Registered by `cap sync` as a real Capacitor plugin, so it is
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// available to the remote web UI as window.Capacitor.Plugins.NativeCall.
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// Native calling for Biz Connect (iOS). Registered by `cap sync` as window.Capacitor.Plugins.NativeCall.
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//
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// WHAT IT DOES
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// * PushKit: registers for VoIP pushes and reports the VoIP token to JS -> POST /api/v1/devices ('ios-voip').
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// * CallKit: on an incoming VoIP push it reports a system call (full-screen ring, works when the app is
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// force-killed). Answer/decline/end come back to JS as events so the web app joins/leaves the LiveKit room.
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// * Outgoing: the web app calls reportOutgoingCall() when the user places a call, so THAT call is also a
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// CallKit call — which is what grants the app the active-call background-audio context.
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// * Audio: CallKit owns the AVAudioSession for the call; we configure it for voice on didActivate so the
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// WebRTC audio (still driven by the WebView) rides on a call-priority session that survives backgrounding.
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//
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// CANCELLATION: we deliberately do NOT send "cancel" VoIP pushes (iOS requires a reported call for EVERY
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// VoIP push). Instead the app is already awake after the invite push, so a caller hang-up arrives over the
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// normal chat WebSocket and the web app calls endCall() to dismiss the CallKit ring.
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// ARCHITECTURE (native media):
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// * PushKit: registers for VoIP pushes, reports the VoIP token to JS (-> /api/v1/devices 'ios-voip').
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// * CallKit: incoming VoIP push -> full-screen system ring (works when force-killed). The CallKit call
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// stays ACTIVE for the whole call (that's what foregrounds/unlocks the app on answer and keeps the call
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// alive in the background).
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// * LiveKit: the call MEDIA runs NATIVELY via the LiveKit iOS SDK — so the mic works with an active CallKit
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// call (WebKit's WebRTC could not) and audio survives backgrounding. The VoIP payload carries the
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// LiveKit url+token so we can connect immediately on answer, even from a killed state; outgoing calls get
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// the token from the WebView via reportOutgoingCall(). The WebView is UI only for native calls (it must
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// NOT also join the room — LiveKit allows one connection per identity).
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@objc(NativeCallPlugin)
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public class NativeCallPlugin: CAPPlugin, CAPBridgedPlugin, PKPushRegistryDelegate, CXProviderDelegate {
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public let identifier = "NativeCallPlugin"
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@@ -26,7 +24,7 @@ public class NativeCallPlugin: CAPPlugin, CAPBridgedPlugin, PKPushRegistryDelega
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public let pluginMethods: [CAPPluginMethod] = [
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CAPPluginMethod(name: "getToken", returnType: CAPPluginReturnPromise),
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CAPPluginMethod(name: "reportOutgoingCall", returnType: CAPPluginReturnPromise),
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CAPPluginMethod(name: "callConnected", returnType: CAPPluginReturnPromise),
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CAPPluginMethod(name: "setMuted", returnType: CAPPluginReturnPromise),
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CAPPluginMethod(name: "endCall", returnType: CAPPluginReturnPromise)
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]
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@@ -34,10 +32,12 @@ public class NativeCallPlugin: CAPPlugin, CAPBridgedPlugin, PKPushRegistryDelega
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private var provider: CXProvider?
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private let callController = CXCallController()
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private var voipToken: String = ""
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// callUUID -> the call's data (room, kind, callerId, …) so answer/end can hand it back to JS.
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// callUUID -> the call's data (room, kind, callerId, livekitUrl, livekitToken, …).
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private var calls: [UUID: [String: Any]] = [:]
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// Calls we've already ended locally — so a LATE cancel push doesn't re-report (which briefly re-rang).
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private var endedCalls = Set<UUID>()
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private var room: Room?
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private var activeUUID: UUID?
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override public func load() {
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let config = CXProviderConfiguration(localizedName: "Biz Connect")
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@@ -55,44 +55,69 @@ public class NativeCallPlugin: CAPPlugin, CAPBridgedPlugin, PKPushRegistryDelega
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pushRegistry = registry
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}
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// MARK: - JS-callable methods
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// MARK: - LiveKit media
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@objc func getToken(_ call: CAPPluginCall) {
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call.resolve(["token": voipToken])
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private func connectRoom(url: String, token: String) {
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guard !url.isEmpty, !token.isEmpty else { return }
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let r = Room()
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room = r
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Task { [weak self] in
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do {
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try await r.connect(url: url, token: token)
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try await r.localParticipant.setMicrophone(enabled: true)
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self?.notifyListeners("callConnected", data: ["ok": true])
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} catch {
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self?.notifyListeners("callError", data: ["error": String(describing: error)])
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}
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}
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}
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// The web app places an outgoing call -> register it with CallKit so the system knows a call is active
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// (grants background-audio execution) and the OS call UI is consistent.
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private func disconnectRoom() {
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let r = room
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room = nil
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Task { await r?.disconnect() }
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}
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// MARK: - JS-callable methods
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@objc func getToken(_ call: CAPPluginCall) { call.resolve(["token": voipToken]) }
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// Outgoing call from the web app: start a CallKit outgoing call AND connect the LiveKit room natively.
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@objc func reportOutgoingCall(_ call: CAPPluginCall) {
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guard let uuidStr = call.getString("callUUID"), let uuid = UUID(uuidString: uuidStr) else {
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call.reject("callUUID required"); return
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}
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let url = call.getString("url") ?? ""
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let token = call.getString("token") ?? ""
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let video = call.getBool("hasVideo") ?? false
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calls[uuid] = ["room": call.getString("room") ?? "", "kind": call.getString("kind") ?? "dm",
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"livekitUrl": url, "livekitToken": token]
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activeUUID = uuid
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let handle = CXHandle(type: .generic, value: call.getString("peerName") ?? "Call")
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let start = CXStartCallAction(call: uuid, handle: handle)
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start.isVideo = call.getBool("hasVideo") ?? false
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var data: [String: Any] = [:]
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data["room"] = call.getString("room") ?? ""
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data["kind"] = call.getString("kind") ?? "dm"
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calls[uuid] = data
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callController.request(CXTransaction(action: start)) { error in
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if let error = error { call.reject(error.localizedDescription) } else { call.resolve() }
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start.isVideo = video
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callController.request(CXTransaction(action: start)) { [weak self] error in
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if let error = error { call.reject(error.localizedDescription); return }
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self?.connectRoom(url: url, token: token)
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self?.provider?.reportOutgoingCall(with: uuid, connectedAt: Date())
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call.resolve()
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}
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}
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// Media connected -> start the CallKit timer.
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@objc func callConnected(_ call: CAPPluginCall) {
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if let uuidStr = call.getString("callUUID"), let uuid = UUID(uuidString: uuidStr) {
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provider?.reportOutgoingCall(with: uuid, connectedAt: Date())
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}
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@objc func setMuted(_ call: CAPPluginCall) {
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let muted = call.getBool("muted") ?? false
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let r = room
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Task { try? await r?.localParticipant.setMicrophone(enabled: !muted) }
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call.resolve()
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}
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// End a CallKit call (remote hung up / user ended from the web UI / decline echo). No callUUID -> end all.
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// End the CallKit call (remote hung up / user ended from the web UI). No callUUID -> end all.
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@objc func endCall(_ call: CAPPluginCall) {
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if let uuidStr = call.getString("callUUID"), let uuid = UUID(uuidString: uuidStr) {
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requestEnd(uuid)
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} else {
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for uuid in calls.keys { requestEnd(uuid) }
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if let a = activeUUID { requestEnd(a) }
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}
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call.resolve()
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}
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@@ -115,20 +140,17 @@ public class NativeCallPlugin: CAPPlugin, CAPBridgedPlugin, PKPushRegistryDelega
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voipToken = ""
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}
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// Incoming VoIP push. iOS 13+: we MUST report a call to CallKit before completion() or the app is killed.
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// Incoming VoIP push. iOS 13+: we MUST reportNewIncomingCall for EVERY push before completion(), or the
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// app is terminated.
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public func pushRegistry(_ registry: PKPushRegistry, didReceiveIncomingPushWith payload: PKPushPayload, for type: PKPushType, completion: @escaping () -> Void) {
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// payload.dictionaryPayload is [AnyHashable: Any]; normalise to [String: Any] for CallKit + notifyListeners.
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var dict: [String: Any] = [:]
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for (k, v) in payload.dictionaryPayload { if let ks = k as? String { dict[ks] = v } }
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let uuid = UUID(uuidString: (dict["callUUID"] as? String) ?? "") ?? UUID()
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// CANCEL: the caller hung up / declined / it timed out before we answered → stop ringing. iOS still
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// requires a reported call for every VoIP push, so if we never saw the invite, report then end it.
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// CANCEL: caller hung up / declined / timed out before answer. Still must report (or crash), so
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// report then immediately end. If already reported the report errors (no re-ring); if relaunched it
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// blips once then ends.
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if (dict["type"] as? String) == "cancel" {
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// CRITICAL: iOS TERMINATES the app if a VoIP push does NOT call reportNewIncomingCall (this was the
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// crash). So ALWAYS report, then immediately end. If the invite already reported this uuid, the
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// report errors (duplicate) and does NOT re-ring; if the app was relaunched by this cancel it
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// blips once then ends. The blip is unavoidable — not reporting crashes the app.
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let u = CXCallUpdate()
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u.remoteHandle = CXHandle(type: .generic, value: (dict["callerName"] as? String) ?? "Call")
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calls.removeValue(forKey: uuid)
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@@ -152,45 +174,36 @@ public class NativeCallPlugin: CAPPlugin, CAPBridgedPlugin, PKPushRegistryDelega
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update.supportsGrouping = false
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update.supportsUngrouping = false
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provider?.reportNewIncomingCall(with: uuid, update: update) { _ in
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completion()
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}
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provider?.reportNewIncomingCall(with: uuid, update: update) { _ in completion() }
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}
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// MARK: - CXProviderDelegate
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public func providerDidReset(_ provider: CXProvider) {
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calls.removeAll()
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endedCalls.removeAll()
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disconnectRoom()
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calls.removeAll(); endedCalls.removeAll(); activeUUID = nil
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}
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public func provider(_ provider: CXProvider, perform action: CXAnswerCallAction) {
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let uuid = action.callUUID
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var data: [String: Any] = calls[uuid] ?? [:]
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data["callUUID"] = uuid.uuidString
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let data = calls[uuid] ?? [:]
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activeUUID = uuid
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action.fulfill()
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// Keep the CallKit call ACTIVE just long enough — fulfilling the answer for an ACTIVE call is what
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// foregrounds/unlocks the app (ending it immediately made iOS cancel the launch → the app never
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// opened). Then hand off: fire answerCall so the WebView joins.
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notifyListeners("answerCall", data: data)
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// ...and a beat later, once the app is foregrounded, END the CallKit call to RELEASE the mic + audio
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// session back to the WebView (an active CallKit call reserves the mic → dead mic + earpiece). Ending
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// AFTER foreground does NOT cancel the launch. Then tell JS to re-acquire the mic + loudspeaker.
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DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) { [weak self] in
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guard let self = self else { return }
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self.provider?.reportCall(with: uuid, endedAt: Date(), reason: .remoteEnded)
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self.calls.removeValue(forKey: uuid)
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self.endedCalls.insert(uuid)
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self.notifyListeners("callHandoff", data: ["callUUID": uuid.uuidString])
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}
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// Keep the CallKit call ACTIVE (foregrounds the app + keeps the call alive). Connect the LiveKit room
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// NATIVELY so the mic works with the active CallKit call and audio survives backgrounding.
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connectRoom(url: (data["livekitUrl"] as? String) ?? "", token: (data["livekitToken"] as? String) ?? "")
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var ev = data; ev["callUUID"] = uuid.uuidString
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notifyListeners("answerCall", data: ev)
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}
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public func provider(_ provider: CXProvider, perform action: CXEndCallAction) {
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var data: [String: Any] = calls[action.callUUID] ?? [:]
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data["callUUID"] = action.callUUID.uuidString
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disconnectRoom()
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notifyListeners("endCall", data: data)
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calls.removeValue(forKey: action.callUUID)
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endedCalls.insert(action.callUUID)
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if activeUUID == action.callUUID { activeUUID = nil }
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action.fulfill()
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}
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@@ -200,17 +213,18 @@ public class NativeCallPlugin: CAPPlugin, CAPBridgedPlugin, PKPushRegistryDelega
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}
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public func provider(_ provider: CXProvider, perform action: CXSetMutedCallAction) {
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let r = room
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Task { try? await r?.localParticipant.setMicrophone(enabled: !action.isMuted) }
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notifyListeners("setMuted", data: ["callUUID": action.callUUID.uuidString, "muted": action.isMuted])
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action.fulfill()
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}
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// RING-ONLY MODEL: the call audio runs in the WebView, not through CallKit's session — so we do NOT
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// reconfigure the session here (that would fight WebKit's WebRTC). Just report the state. (The CallKit
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// call is ended right after answer anyway, so this session is short-lived.)
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// LiveKit's AudioManager manages the AVAudioSession by default and coordinates with CallKit; we just
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// report the state to JS. (If the mic proves flaky, this is where we'd add manual AudioManager
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// engine-availability coordination.)
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public func provider(_ provider: CXProvider, didActivate audioSession: AVAudioSession) {
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notifyListeners("audioActivated", data: ["ok": true])
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}
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public func provider(_ provider: CXProvider, didDeactivate audioSession: AVAudioSession) {
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notifyListeners("audioDeactivated", data: ["ok": true])
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}
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