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The native call feature (iOS). Backward-compatible: without the plugin (current builds) nativeCallOn() is false and every CallKit branch is skipped, so web/older builds behave exactly as before. Native (mobile/plugins/native-call, a local Capacitor plugin like audio-route): - PushKit: registers for VoIP pushes, reports the VoIP token to JS (-> /api/v1/devices 'ios-voip'). On an incoming VoIP push, reports a CallKit incoming call (full-screen ring, works when the app is force-killed). - CallKit: answer/decline/end -> events to JS; configures the call AVAudioSession on didActivate so the WebView's WebRTC audio rides a call-priority session (background). - Outgoing calls register with CallKit too (reportOutgoingCall) so they get the same active-call background-audio context. - NativeCall.podspec (frameworks CallKit/PushKit/AVFoundation); added to mobile deps; ios-patch.sh now sets UIBackgroundModes = [audio, voip] (voip required for PushKit). Web bridge (home.html): setupNativeCall() registers the VoIP token, joins on CallKit answer, leaves/declines on CallKit end; on CallKit devices the in-app call-invite popup + WebAudio ring are suppressed (the system rings instead); outgoing calls are reported to CallKit; call-end events dismiss the CallKit call. calls.js threads a stable call uuid through the dm-call/group-call WS events + start responses so both sides can match the CallKit call. Needs a Codemagic build to compile the plugin; first on-device iteration expected. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>