Files
BizGaze_Remote/mobile
Sravan c472ee2618 Fix iOS build: use LiveKit 2.15.3 audio API (drop nonexistent setEngineAvailability)
The build failed: 'AudioManager' has no member 'setEngineAvailability' — that API
is only on unreleased/main docs, not in the resolved LiveKitClient 2.15.3. Use the
API that actually ships (per audio.md): disable LiveKit's automatic AVAudioSession
configuration (AudioManager.shared.audioSession.isAutomaticConfigurationEnabled =
false) and configure the session ourselves in CXProvider didActivate. Removed all
setEngineAvailability(.none/.default) calls.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-31 18:24:54 +05:30
..

Biz Connect — Mobile app (Capacitor)

A Capacitor shell that loads the live Connect web UI (server.url in capacitor.config.json) and adds native push, camera/mic, and store distribution. See the overall plan in ../CLIENTS.md.

Android: follow the step-by-step in ANDROID_SETUP.md (project generation, icons/splash, permissions, Firebase/FCM, run, and Play Store build).

Prerequisites

  • Node + npm install here.
  • Android: Android Studio + SDK.
  • iOS: macOS + Xcode (+ an Apple Developer account to run on device / ship).

Setup

npm install
npm run assets           # generate app icons + splash from resources/
npx cap add android
npx cap add ios          # macOS only
npx cap sync

Run / build

npx cap open android     # build & run from Android Studio
npx cap open ios         # build & run from Xcode

Server origin

The app loads server.url from capacitor.config.json (default https://remote.bizgaze.com). For a local device test against a dev server, set it to your machine's LAN URL (and allow cleartext for plain http).

Native push (next step)

Native push uses the Capacitor Push Notifications plugin (FCM on Android, APNs on iOS) and a server endpoint to register device tokens — tracked in ../CLIENTS.md Phase B. This is separate from the existing Web Push (VAPID) the PWA already uses. Needs Google/Apple credentials to test end-to-end.

Shipping (gated on accounts)

  • Google Play: one-time $25; upload an AAB; signing key.
  • App Store: Apple Developer $99/yr; archive via Xcode; App Store Connect listing.