b54ba10c69
Root cause (WebKit source MediaSessionManagerCocoa.mm + Apple DTS, confirmed by telemetry): WKWebView's WebRTC re-pins the session to mode .videoChat while capture is active, and .videoChat auto-implies .defaultToSpeaker. So override(.none) reverts to the mode default = LOUDSPEAKER, and .none alone can never reach the earpiece once WebKit flips the mode. Our first override won only because .voiceChat was still active. Fix: for earpiece, setMode(.voiceChat) (its default route IS the receiver) before override(.none) in both setSpeaker and the debounced route-change re-assert. Add an accessory guard so a connected BT/wired headset isn't yanked to the built-in receiver. Reconcile the launch patch: drop .defaultToSpeaker from inject-audio.js so it stops contradicting the plugin. native marker 1.0.4-mode. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
144 lines
7.5 KiB
Swift
144 lines
7.5 KiB
Swift
import Foundation
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import Capacitor
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import AVFoundation
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// Earpiece <-> speaker toggle for calls. Registered by cap sync as a real Capacitor plugin package, so it
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// shows up as window.Capacitor.Plugins.AudioRoute (an app-embedded class gets stripped in release builds).
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//
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// ROOT CAUSE (WebKit source: Source/WebCore/platform/audio/cocoa/MediaSessionManagerCocoa.mm, confirmed by
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// device telemetry): in a WKWebView the app does NOT own the AVAudioSession — WebKit's media process does.
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// While WebRTC capture is active it re-pins the session to .playAndRecord with mode .videoChat, and
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// .videoChat auto-implies .defaultToSpeaker. overrideOutputAudioPort(.none) means "revert to the mode
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// default", which under .videoChat is the LOUDSPEAKER — so .none alone can never reach the earpiece once
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// WebKit has flipped the mode. Our first .none won only because our .voiceChat mode was still in effect
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// (voiceChat's default route IS the receiver); after WebKit's reconfigure it latched to speaker.
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//
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// THE FIX: for earpiece, set mode .voiceChat FIRST, then overrideOutputAudioPort(.none). overrideOutputAudioPort
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// is a *transient* override (Apple QA1754) that every route/category change resets, and WebKit reconfigures on
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// capture start / setLocalDescription / ICE-connected / renegotiation — so we also observe routeChangeNotification
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// and re-assert (debounced, mismatch-only, capped) after WebKit's change settles. This reactive re-assert is the
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// only lever a WKWebView host has (WebKit's internal RTCAudioSession / useManualAudio is unreachable; WebKit bug
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// 167788 has left the app unable to disable WebKit's session management for 8+ years).
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@objc(AudioRoutePlugin)
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public class AudioRoutePlugin: CAPPlugin, CAPBridgedPlugin {
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public let identifier = "AudioRoutePlugin"
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public let jsName = "AudioRoute"
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public let pluginMethods: [CAPPluginMethod] = [
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CAPPluginMethod(name: "setSpeaker", returnType: CAPPluginReturnPromise)
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]
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// Bump on every native change so telemetry identifies the running binary unambiguously.
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private static let nativeTag = "1.0.4-mode"
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private var wantSpeaker = false // desired output; source of truth, re-applied on route changes
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private var pending: DispatchWorkItem? // debounced re-assert
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private var asserts = 0 // re-assert count this toggle (capped, anti-thrash)
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private var routeLog: [String] = [] // reason->port trail, returned to JS for diagnosis
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// Real external outputs — when one of these is active and the user wants "earpiece", we must NOT force the
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// built-in receiver (that would yank audio off the user's headset). Only correct the speaker<->receiver axis.
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private let accessoryPorts: [AVAudioSession.Port] = [
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.bluetoothHFP, .bluetoothA2DP, .bluetoothLE, .headphones, .headsetMic, .usbAudio, .carAudio, .airPlay
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]
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override public func load() {
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let session = AVAudioSession.sharedInstance()
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// NO .defaultToSpeaker — .voiceChat's default route is the receiver, so the port override decides output.
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try? session.setCategory(.playAndRecord, mode: .voiceChat, options: [.allowBluetooth, .allowBluetoothA2DP])
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try? session.setActive(true)
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NotificationCenter.default.addObserver(self, selector: #selector(routeChanged(_:)),
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name: AVAudioSession.routeChangeNotification, object: nil)
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}
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deinit { NotificationCenter.default.removeObserver(self) }
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private func reasonName(_ r: UInt) -> String {
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switch r {
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case 1: return "newDev"; case 2: return "oldDev"; case 3: return "catChg"
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case 4: return "override"; case 6: return "wake"; case 7: return "noRoute"
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case 8: return "cfgChg"; default: return "unknown"
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}
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}
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private func ports() -> String {
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let outs = AVAudioSession.sharedInstance().currentRoute.outputs.map { $0.portType.rawValue }
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return outs.isEmpty ? "(none)" : outs.joined(separator: "+")
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}
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private func log(_ s: String) {
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routeLog.append(s)
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if routeLog.count > 16 { routeLog.removeFirst(routeLog.count - 16) }
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}
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@objc private func routeChanged(_ note: Notification) {
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let raw = (note.userInfo?[AVAudioSessionRouteChangeReasonKey] as? UInt) ?? 0
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log("\(reasonName(raw))>\(ports())")
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// Re-assert AFTER WebKit's change settles; coalesce bursts into one late assert so we act last.
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pending?.cancel()
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let work = DispatchWorkItem { [weak self] in self?.applyRoute() }
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pending = work
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DispatchQueue.main.asyncAfter(deadline: .now() + 0.25, execute: work)
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}
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// Nudge the route toward the desired output, acting ONLY on a real built-in speaker<->receiver mismatch so
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// our own override (which itself fires a route change) self-terminates instead of looping.
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private func applyRoute() {
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guard asserts < 6 else { log("cap"); return } // anti-thrash: give up rather than ping-pong forever
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let s = AVAudioSession.sharedInstance()
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let outs = s.currentRoute.outputs
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let onSpeaker = outs.contains { $0.portType == .builtInSpeaker }
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let onAccessory = outs.contains { accessoryPorts.contains($0.portType) }
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if onAccessory && !wantSpeaker { log("skipAcc"); return } // leave a real headset/BT alone
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do {
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if wantSpeaker {
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if !onSpeaker { asserts += 1; try s.overrideOutputAudioPort(.speaker); log("assert>spk") }
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} else if onSpeaker {
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asserts += 1
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// .none alone can't beat WebKit's .videoChat default (= speaker). Re-pin voiceChat first so the
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// "revert to default" the override does actually resolves to the RECEIVER.
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if s.category != .playAndRecord {
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try s.setCategory(.playAndRecord, mode: .voiceChat, options: [.allowBluetooth, .allowBluetoothA2DP])
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log("repinCat")
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} else if s.mode != .voiceChat {
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try s.setMode(.voiceChat)
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log("repinMode")
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}
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try s.overrideOutputAudioPort(.none)
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log("assert>rcv")
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}
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} catch { log("assertErr") }
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}
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private func diag(_ applied: String) -> [String: Any] {
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let s = AVAudioSession.sharedInstance()
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return [
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"route": applied,
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"native": AudioRoutePlugin.nativeTag,
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"outputs": ports(),
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"category": s.category.rawValue,
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"mode": s.mode.rawValue,
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"opts": Int(s.categoryOptions.rawValue),
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"log": routeLog.joined(separator: ",") // route-change trail since the previous toggle
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]
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}
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@objc func setSpeaker(_ call: CAPPluginCall) {
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wantSpeaker = call.getBool("on") ?? true
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asserts = 0
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let s = AVAudioSession.sharedInstance()
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do {
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// Earpiece: pin .voiceChat first so the very first press is correct even if WebKit already flipped
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// the mode to .videoChat. Speaker: override(.speaker) works under any mode, no mode change needed.
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if !wantSpeaker && s.category == .playAndRecord && s.mode != .voiceChat {
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try s.setMode(.voiceChat)
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}
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try s.overrideOutputAudioPort(wantSpeaker ? .speaker : .none)
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let out = diag(wantSpeaker ? "speaker" : "earpiece")
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routeLog.removeAll() // reset the trail; next toggle reports what happened in between
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call.resolve(out)
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} catch {
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call.reject(error.localizedDescription)
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}
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}
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}
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