Files
BizGaze_Remote/agent/input/inject.js
T
Sravan 7a2ab3fc8d fix(agent): remote-control input now works (data channel + nut-js API)
Two latent bugs that broke input control on any setup:
- Data channel was created by the viewer (the answerer), so the agent's offer had
  no SCTP m-line and the channel never opened -> no input reached the agent. The
  agent (offerer) now creates the 'input' channel; the viewer receives it.
- inject.js used nut.screen.getResolution() which doesn't exist in this nut-js;
  switched to screen.width()/height() with per-session caching.

Verified end-to-end locally: screen streams + mouse injection moves the remote cursor.
Also commits desktop/ + mobile/ package-lock.json from client installs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-01 15:47:09 +05:30

112 lines
4.1 KiB
JavaScript

// OS input injection layer.
//
// Cross-platform mouse/keyboard control via @nut-tree-fork/nut-js (optional
// native dependency). If nut-js isn't installed (e.g. CI, or a sandbox without
// a display), this module degrades to a logging no-op so the rest of the agent
// still runs and can be tested. On Windows, nut-js drives the Win32 SendInput
// API under the hood — the same mechanism TeamViewer/AnyDesk use.
let nut = null;
try {
// eslint-disable-next-line import/no-extraneous-dependencies
nut = require('@nut-tree-fork/nut-js');
nut.mouse.config.autoDelayMs = 0;
nut.keyboard.config.autoDelayMs = 0;
} catch {
nut = null;
}
const available = !!nut;
// Map browser KeyboardEvent.key values to nut-js Key enum names.
function mapKey(key, code) {
if (!nut) return null;
const K = nut.Key;
const direct = {
'Enter': K.Enter, 'Backspace': K.Backspace, 'Tab': K.Tab, 'Escape': K.Escape,
' ': K.Space, 'ArrowLeft': K.Left, 'ArrowRight': K.Right, 'ArrowUp': K.Up, 'ArrowDown': K.Down,
'Home': K.Home, 'End': K.End, 'PageUp': K.PageUp, 'PageDown': K.PageDown, 'Delete': K.Delete,
'Control': K.LeftControl, 'Shift': K.LeftShift, 'Alt': K.LeftAlt, 'Meta': K.LeftSuper,
'CapsLock': K.CapsLock,
};
if (direct[key] !== undefined) return [direct[key]];
if (/^F\d{1,2}$/.test(key) && K[key] !== undefined) return [K[key]];
if (key && key.length === 1) {
const upper = key.toUpperCase();
if (/[A-Z]/.test(upper) && K[upper] !== undefined) return [K[upper]];
if (/[0-9]/.test(key) && K['Num' + key] !== undefined) return [K['Num' + key]];
// Fall back to typing the literal character (handles symbols/shifted chars)
return { type: key };
}
return null;
}
// Cache the screen size (this nut-js exposes screen.width()/height(), not getResolution()).
// Recomputed once per session (cleared in releaseAll) so a resolution change is picked up.
let _screen = null;
async function screenSize() {
if (!_screen) _screen = { w: await nut.screen.width(), h: await nut.screen.height() };
return _screen;
}
async function moveTo(xNorm, yNorm) {
if (!nut) return;
const { w, h } = await screenSize();
await nut.mouse.setPosition(new nut.Point(Math.round(xNorm * w), Math.round(yNorm * h)));
}
function buttonEnum(b) {
if (!nut) return null;
return b === 2 ? nut.Button.RIGHT : b === 1 ? nut.Button.MIDDLE : nut.Button.LEFT;
}
const pressed = new Set();
// Inject a single normalized input event coming from the viewer.
async function inject(evt) {
if (!nut) {
if (evt.kind !== 'mousemove') console.log('[input:noop]', JSON.stringify(evt));
return;
}
try {
switch (evt.kind) {
case 'mousemove':
await moveTo(evt.x, evt.y); break;
case 'mousedown':
await moveTo(evt.x, evt.y); await nut.mouse.pressButton(buttonEnum(evt.button)); break;
case 'mouseup':
await nut.mouse.releaseButton(buttonEnum(evt.button)); break;
case 'dblclick':
await moveTo(evt.x, evt.y); await nut.mouse.doubleClick(nut.Button.LEFT); break;
case 'scroll':
if (evt.dy) await (evt.dy > 0 ? nut.mouse.scrollDown(Math.abs(evt.dy)) : nut.mouse.scrollUp(Math.abs(evt.dy)));
if (evt.dx) await (evt.dx > 0 ? nut.mouse.scrollRight(Math.abs(evt.dx)) : nut.mouse.scrollLeft(Math.abs(evt.dx)));
break;
case 'keydown': {
const m = mapKey(evt.key, evt.code);
if (!m) break;
if (m.type) { await nut.keyboard.type(m.type); break; }
await nut.keyboard.pressKey(...m); m.forEach((k) => pressed.add(k));
break;
}
case 'keyup': {
const m = mapKey(evt.key, evt.code);
if (!m || m.type) break;
await nut.keyboard.releaseKey(...m); m.forEach((k) => pressed.delete(k));
break;
}
}
} catch (e) {
console.error('[input] inject error:', e.message);
}
}
// Safety: release any stuck modifier keys when a session ends.
async function releaseAll() {
if (!nut) { pressed.clear(); return; }
for (const k of pressed) { try { await nut.keyboard.releaseKey(k); } catch {} }
pressed.clear();
_screen = null;
}
module.exports = { inject, releaseAll, available, mapKey };