Files
BizGaze_Remote/mobile/plugins/native-call/ios
Sravan 11f72b2592 Native calls: fix answered-call drop, multi-device ring, add in-app call screen
Root cause of "answered but the call disconnects": native calls carry media
over LiveKit and bypass the mesh, so the server only learned "answered" from a
WebView POST. On a cold/locked answer the app is still launching and that event
was lost, so the 40s unanswered timer fired and cancelled the live call. Fix:
- Plugin: notifyListeners("answerCall", retainUntilConsumed:true) so a killed/
  locked pickup isn't lost before the WebView JS attaches.
- Server markDmAnswered: emit call-taken to the callee's OTHER devices (stop the
  ring; no teardown) and call-answered to the caller (flip UI to connected).
- Server declineDmCall: ignore a decline once the call is answered, so dismissing
  a stale ring on a second device can't kill the live call.

Also adds a UI-only in-app call screen for native calls (caller + callee):
avatar, name, live timer, mute (-> plugin), end (-> CallKit). Native media has
no meeting window of its own; this covers "no meeting window / can't unmute".

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-30 18:23:21 +05:30
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