- Transition: open now slides the whole .content pane in over the list with a subtle parallax + iOS
easing (was an instant/panel-only slide). Close/back already parallax.
- scrollH blip: added a spike watcher that reports the tallest element (class + img src tail) when the
thread's per-message height balloons, so we can see what stretches then settles.
Build marker -> 2026-07-18-batch113.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Device log (post-zoom-fix): keyboard open leaves clientHeight AND visualViewport at 926 -> vv gives 0 ->
composer covered. On resize:none the plugin's keyboardHeight is the only signal; now that zoom is gone
it's clean, so --kb = keyboardHeight lifts the composer flush, and keyboardWillShow at animation start +
the CSS bottom-transition makes it slide up WITH the keyboard (smooth). Config pinned to resize:none.
Build marker -> 2026-07-18-batch112.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Debug now reports curKb/compBottom/kbTop/coveredBy on keyboard events so I can see WHY the composer is
covered (lift coming out 0) from the server log.
- Transition: force the bzConvoIn slide to replay on every chat open (CSS animation only auto-plays on a
class change, so chat->chat looked instant). Restart via reflow + inline animation.
Build marker -> 2026-07-18-batch111.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Device log confirmed zoom persisted (vvW:394,vvTop:74) because .composer-row textarea{font-size:.92rem}
out-specified the generic rule, keeping the composer <16px -> iOS still zoomed on focus. !important
forces 16px on all fields so the zoom never fires. (#7 latest + budge already verified fixed.)
Build marker -> 2026-07-18-batch110.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Device log revealed the truth:
- Keyboard: focusing the <16px composer made iOS ZOOM the page (vvW 428->394, vvTop->74), scrambling
every viewport/keyboard calc. Set all form fields to 16px on mobile -> no zoom -> keyboard math holds.
- Latest messages: on a 500-msg chat atBottom was false because late images grow the thread after the
initial scroll. Now re-pin on a schedule + on each image load while near the bottom.
- Budge already gone (device reported ovf:false).
Build marker -> 2026-07-18-batch109.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Temporary: the app POSTs its real runtime state to the server log so device-only bugs (budge source,
keyboard viewport numbers, chat-open scroll state) can be diagnosed from docker logs instead of
screenshots. Removed once mobile issues settle.
Build marker -> 2026-07-18-batch108.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Keyboard: the 60ms timer in batch106 sampled the viewport MID-animation (clientHeight/visualViewport
temporarily inconsistent) and over-lifted -> gap. Reverted to reading clientHeight-visualViewport LIVE
on every vv resize, which is correct and self-adapting (unit test: residual=46 flush on the device).
- Budge: reverted the file <input> back to display:none (the position:fixed;left:50% hack overflowed
the viewport horizontally).
- Config back to resize:native to match the installed build (works, no rebuild).
- Added test/keyboard-lift.test.js (5/5 pass) verifying the lift math against real device numbers.
Build marker -> 2026-07-18-batch107.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Keyboard: auto-detect resize mode. resize:none -> lift full keyboard height at willShow so the CSS
transition slides the composer up WITH the keyboard (smooth, no iOS resize lag). resize:native ->
residual only. Config set to resize:none for the smooth path (needs build); web stays correct on the
current resize:native build meanwhile.
- #7: force scroll-to-bottom at 0/120/320/600ms on open so a chat always opens on the newest message.
- File picker: anchor the file <input> to a fixed bottom spot (was display:none -> iOS dropped the menu
mid-screen); now it comes up as a bottom sheet even as the composer moves.
Build marker -> 2026-07-18-batch106.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Debug confirmed resize:native shrinks the WebView by the keyboard height, so the composer only needs the
residual lift = clientHeight - visualViewport.height (46px on the test device — the prediction-bar sliver).
Tracked live via VisualViewport so it follows the keyboard. Zero per-device constants. Removed debug bar;
reverted Keyboard config to resize:native (which the logic relies on).
Build marker -> 2026-07-18-batch105.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the hardcoded factor with the real overlap = clientHeight - visualViewport.height (works on any
screen). Adds a temporary on-screen debug line to confirm which signal the device reports, so the final
logic needs no per-device tuning. Debug removed once confirmed.
Build marker -> 2026-07-18-batch104.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Measured from device screenshot: composer at ~678pt from bottom vs 351pt keyboard = 2x overshoot.
Scale the reported height by 0.52 so the composer sits flush on the keyboard. Single tunable const.
Build marker -> 2026-07-18-batch103.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause: the Keyboard plugin reports keyboardHeight in device pixels on this build; CSS needs points,
so the raw value overshot by the devicePixelRatio. Divide by DPR when the raw value exceeds the screen's
point height. Web-only.
Build marker -> 2026-07-18-batch102.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Keyboard plugin's reported height overshot. With resize:none the WebView stays full-size, so
window.innerHeight - visualViewport.height is the EXACT keyboard overlap -> composer lands on the
keyboard. Web-only, works on the resize:none build already installed.
Build marker -> 2026-07-18-batch101.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
resize:native gave contradictory results (covered vs header) because the safe-area plugin fights it.
Set resize:none so the native layer does nothing, and lift the composer purely in JS by keyboardHeight
* KB_LIFT. Once resize:none is built, the lift is web-tunable with zero further builds.
Build marker -> 2026-07-18-batch100.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Isolated test showed 'too high' = resize:native already lifts the composer, so the JS --kb added a
second lift up to the header. Removed it. resize:native is the single mover now.
Build marker -> 2026-07-18-batch99.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
batch92 proved resize:native is a no-op with the safe-area plugin, and batch97 turned off the
safe-area keyboard offset, so re-adding the JS --kb lift makes it the ONLY thing moving the composer
= it sits exactly on the keyboard. Works on the current installed build (web-only).
Build marker -> 2026-07-18-batch98.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- #3 keyboard: the overshoot proved resize:native DOES lift the composer; my --kb JS was a second lift.
Removed the JS hack entirely; keyboard is now purely @capacitor/keyboard resize:native. Config: turn
OFF safe-area offsetForKeyboardInsetBug so only one mechanism moves the view (needs the build).
- #7: gate the open-time hide/reveal with _convoRevealed so the cache->network double render doesn't
flash/dance; on mobile open at the LATEST message (skip auto-scroll to first-unread).
- #6: add SplashScreen config (bg #16294F, no spinner) — asset gen already produces the logo.
Build marker -> 2026-07-18-batch97.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The finger-follow edge gesture starting at the very left edge collided with iOS's own edge-swipe,
which fires touchcancel instead of touchend, so cleanup never ran and .content stayed transformed +
chat-dragging stuck on top -> bottom nav hidden and all clicks blocked. Back to the safe release-based
swipe (still gets showWelcome's parallax slide). Keyboard --kb inset, #7 no-dance, #8 image swipe kept.
Build marker -> 2026-07-17-batch96.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- #3 keyboard (was B: chat didn't move, keyboard covered composer): native resize wasn't moving our
fixed layout, so drive it from JS — the Keyboard plugin reports its height, we expose --kb and lift the
composer to sit exactly on the keyboard; keyboard config -> resize:none so native won't double-adjust.
- #4: the left-edge back is now INTERACTIVE — the conversation follows the finger with the list revealed
underneath (parallax), commit past 1/3 width else spring back (like Teams). Falls back to release-based
bzcBack for popups/search.
- #8: the image now follows the finger sideways (and down) during the swipe, not just on release.
- #7: hold the thread hidden until its images load (max 700ms) then reveal at the bottom — no dance.
Build marker -> 2026-07-17-batch95.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- #4: on back, reveal the chat list UNDERNEATH with a parallax slide-in while the conversation slides
off to the right (slide the whole .content, list forced visible beneath) — matches the Teams push/pop.
- #8: swipe left/right in the image viewer flips to the prev/next image (not just swipe-down to close).
- #7: re-pin to the bottom as each image finishes loading (when near bottom), so late images don't
reflow/'dance' the thread.
Build marker -> 2026-07-17-batch94.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Addresses reported iOS observations (web-side, no rebuild):
- #1: the overflow-x:hidden I added to stop sideways-scroll was clipping the profile/bell popup menus;
now only the chat-list scroller is clipped and long content wraps instead of widening the page.
- #9: swipe a message bubble right to reply (WhatsApp/Teams style).
- #8: swipe an opened image down to dismiss the lightbox.
- #7: hide the thread for one frame on open so messages don't visibly scroll/'dance' into place.
- #4: slide the outgoing conversation off-screen on back (inline transform, reliable across WebKit).
Build marker -> 2026-07-17-batch93.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
App Store Connect rejected the upload: 'The bundle version must be higher than the
previously uploaded version: 1'. Capacitor defaults CFBundleVersion to 1, so every
build collided with the first upload. Patch it to the monotonic BUILD_NUMBER.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Device screenshots proved the WebView reports env(safe-area-inset-*)=0, so no web/CSS/JS trick can
move content off the Dynamic Island — it must be fixed natively. Upgrade the Capacitor shell to v7 and
add @capacitor-community/safe-area (populates env() with real per-device insets, edge-to-edge) and
@capacitor/keyboard (resize:native so the composer sits directly on the keyboard, like Teams).
- mobile: Capacitor 6 -> 7 for all plugins; add safe-area + keyboard; SafeArea/Keyboard config.
- codemagic: npm ci -> npm install (dependency set changed); drop stale Cap6 lockfile.
- web: remove the temporary StatusBar/34px hacks (env() now works); keep var(--sat)/var(--sab) padding.
- share/connect: back link now respects env(safe-area-inset-top/left).
- add native-style slide in/out (push/pop) animation when opening/closing a chat on mobile.
Build marker -> 2026-07-17-batch92.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause from device screenshots: the iOS Capacitor WebView reports env(safe-area-inset-*)=0,
so CSS padding did nothing and content slid under the Dynamic Island (every page: home/share/
connect/login) and the bottom nav was clipped.
- Use the already-installed StatusBar plugin: setOverlaysWebView(false) pushes content below the
status bar natively (no rebuild). Applied on all entry pages via a small native-chrome snippet.
- Hard-code the bottom home-indicator inset (--sab:34px on html.native-ios) since env() can't give it.
- #2 keyboard: hide the bottom tab bar inside an open conversation so the composer sits directly on
the keyboard (was sandwiched between composer and keyboard).
- #3 h-scroll: clip every scroll surface + overflow-wrap:anywhere so long content can't widen the page.
Build marker -> 2026-07-17-batch91.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Reported on the iOS TestFlight build:
- #1/#5 notch/home-indicator: apply top safe-area inset per surface (chat list column +
content panels) instead of on the whole shell, so headers sit below the Dynamic Island
and nothing is cut off top/bottom.
- #2: opening a chat no longer auto-focuses the composer (was popping the phone keyboard
and shoving the layout up); tapping the box still focuses normally.
- #3: overflow-x:hidden + max-width:100vw guards so pages can't pan left/right.
- #4: left-edge swipe-right now triggers the existing bzcBack() (close popup/search/open
chat) — a native-feeling back gesture with no native code.
- #6: hide the 'Download app' (Windows) button when running inside the Capacitor app.
Build marker -> 2026-07-17-batch90.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The IPA now builds, signs, uploads and processes on App Store Connect. Set
submit_to_testflight=false so the build stays green via internal testing; external
beta review (which needs Test Information + a demo login) is opt-in later. Also set
ITSAppUsesNonExemptEncryption=false in Info.plist so ASC stops prompting for export
compliance on every upload.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
fetch-signing-files --create alone mints a throwaway distribution certificate whose
private key dies with the build VM; the next build then finds a cert it has no key
for and fails 'Cannot save Signing Certificates without certificate private key'.
Supplying our own fixed private key (secure var in the ios_signing group) makes the
cert reproducible and reusable across builds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The archive failed with 'App requires a provisioning profile' because use-profiles
ran inside the signing step before pod install created the workspace, so the
profile never bound to the App target. Move it to just before build-ipa, matching
Codemagic's Capacitor recipe.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The environment.ios_signing block makes Codemagic fetch an EXISTING profile at
build init and fails with 'No matching profiles found' on a brand-new app. The
'Set up code signing' script already creates the cert+profile via
fetch-signing-files --create, so the block was both redundant and blocking.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
iOS WebViews don't support getDisplayMedia, so sharing the device screen into a meeting needs a
native ReplayKit Broadcast Upload Extension (+ App Groups) — viewing a shared screen works today.
Also note native audio routing (AVAudioSession) as a phase-2 plugin. Adjusted the App Review note
so we don't advertise iOS screen-sharing before that extension ships.
The iOS app is a Capacitor shell over the live web UI — the web/server side is already fully
Capacitor-ready (nativePlatform() detects Capacitor; setupNativePush registers APNs tokens via
/api/v1/devices; the APNs sender is built into server/push.js, config-gated). So this adds only
the build/sign/upload path:
- codemagic.yaml: macOS-cloud workflow that generates the iOS project, patches Info.plist,
generates icons/splash, signs via an App Store Connect API key (automatic signing), archives,
and uploads to TestFlight. No Mac required.
- mobile/scripts/ios-patch.sh: adds the App-Review privacy usage strings (camera/mic/photos) +
display name to the generated Info.plist.
- mobile/IOS_SETUP.md: click-by-click runbook — ASC app record, API key, Codemagic integration,
first build, APNs key → server .env, and the public-submission checklist.
Bundle id com.bizgaze.connect. No secrets committed — Apple keys live in Codemagic + server .env.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
sendGif ignored replyTarget, so picking a GIF while replying sent a plain message instead of a
reply. It now carries replyTo and clears the reply, like sendMessage. Reply bar + quote show
'GIF' instead of the raw media URL.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
aspect-ratio:1 on the grid cells collapsed to ~0 height in the emoji-pop flex column, so the
images overflowed and overlapped. Use grid-auto-rows + a fixed cell height instead.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Server: GET /api/gifs proxies GIPHY search/trending. The API key is read from the server
env only (config.GIPHY_API_KEY, from the gitignored .env) and NEVER reaches the browser;
the picker is hidden when it isn't configured.
- Emoji picker gains a GIF tab (separated from the emoji categories) with a search box + a 2-col
grid, "Powered by GIPHY" attribution. Clicking a GIF sends it immediately.
- GIFs are HOTLINKED to GIPHY's CDN (their terms require this — no re-hosting): the message body
is the GIF url, and a body that is a lone GIF url renders inline as the animated GIF (reusing
the image/lightbox path). Sidebar previews + notifications show "🎞️ GIF", not the raw url.
Key is NOT in git — set as GIPHY_API_KEY in the server .env.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Revised rule per user: a call is not a meeting. Past meetings now = real SCHEDULED meetings +
INSTANT meetings (Start-a-meeting, logged in call_history as adhoc). Ad-hoc CALLS — 1:1 direct,
group calls, and a 1:1 that a 3rd person joined — are shown ONLY if they produced a
recording/transcript. Dropped the earlier ">2 participants shows it" exception.
Also stop rendering a bare "Host: —" on logged call cards.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#3 The 136 "Direct Call" cards: calls.js writes a scheduled_meetings row for EVERY call
("Direct Call" / "Group call"), which is separate from the call_history table. Those rows
came through the scheduled-meetings path and my earlier filter never touched them. Now an
auto call-history row is shown in Past ONLY if it produced a recording/transcript OR the
call ever held >2 people (peak from the call log); plain 1:1s with neither are dropped.
Removed the now-redundant callRows synthesis. Recordings stay attached (rows WITH a
recording are always kept).
#4 Date range: from ≤ to enforced by disabling out-of-range days in each picker (can't pick a
from after to, or a to before from). Filter controls share one height/baseline so the
calendar icon, preset dropdown and date fields align cleanly.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#1 Last seen still read "Offline": last_seen is a NEW column, so every existing user was NULL
until they happened to reconnect. Backfill it from the newest message each user sent (best
evidence we already have), and also stamp it on message send — not just on connect/disconnect
— so it stays fresh if a socket never closes cleanly.
#3 Past-meetings filter is a report filter now: presets (Today, Yesterday, Last 7/30 days, This
month, Year to date, All time) plus a Custom range that uses the SAME branded calendar popup
as the scheduler. The raw <input type=date> looked foreign and behaved differently per browser.
#4 Hover action row overflowed off-panel on SHORT received messages: it's wider than the bubble
and was anchored to the bubble's right edge, so it ran off the left. Received bubbles now
anchor it from the left (growing into the empty space); own messages keep the right anchor.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#7 The past list was hard-capped at 12 (a .slice(0,12) in the client) and there was NO record
of how many people were ever in a finished call — so the "only calls with >2 people" rule
was impossible to apply. Added a call_history table: signaling tracks the HIGH-WATER
participant count per room and logs the call when the room tears down (scheduled meetings
are skipped — they already have their own row).
Past meetings now follow the rules asked for:
• a plain 1:1 direct call is NOT listed — unless it produced a recording/transcript
(those already surface as recording entries);
• a call that ever held MORE than 2 people IS listed (e.g. a 1:1 a third person joined),
showing its participant count and duration;
• entries are visible only to people who were actually in the call (or the group).
Server-side pagination (10/page) + a from/to date filter; nothing is double-listed.
#2 Last seen now shows the exact time/date, WhatsApp-style — "last seen today at 1:36 PM",
"last seen yesterday at 10:15 AM", "last seen 14/07/2026 at 9:00 AM" — instead of "10
minutes ago".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#6 Emoji were slow because Twemoji swapped EVERY emoji for an <img> fetched individually
from a CDN — opening the picker fired hundreds of image requests. Now uses the OS's own
colour emoji font: instant, zero network. twemojify() kept as a no-op.
#4 Message hover row reworked: three one-tap reactions (Like/Laugh/Surprised) + the emoji
picker + (own) Edit. Reply / Forward / Copy / Delete moved behind a ⋮ menu. Added Copy.
The row now sits FULLY above the bubble (was top:-14px, overlapping the first text line).
#9 Phone numbers linkify to tel: — mobile gets the OS "call this number?" prompt; desktop has
no dialer so it offers to copy. Regex kept conservative (10–15 digits, needs +/grouping) so
it won't grab amounts, dates or 6-digit meeting codes.
#3 Image preview zooms: wheel + pinch + double-click + ± buttons, drag to pan, keys (+/-/0),
cursor-anchored. Arrows hide while zoomed so panning isn't hijacked.
#8 Upload progress: fetch() can't report upload progress at all, so a large file just said
"uploading…". Switched to XHR (upload.onprogress) → real bar + %, and cancel aborts in flight.
#1 Clicking a sender in a group opens a mini profile card (photo, presence, last seen) with a
Message button that opens the 1:1 (and a view-photo button).
#2 Last seen: new users.last_seen column, stamped on connect and when the last socket drops;
carried on the presence broadcast, so an offline contact reads "Last seen 10 minutes ago"
instead of a bare "Offline".
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The check itself is cheap (one ~35-byte response, served from a variable the server reads
once at startup), but it was hooked to BOTH `focus` and `visibilitychange` with no throttle —
and a single alt-tab back into the app fires both, so every refocus cost two redundant
requests. Now: one check per minute at most, never overlapping itself, and it stops checking
entirely once a new build is known (the retry loop takes over).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
DP bug — real cause found (client-side, not the DB):
loadSidebar builds a DM row for every contact you haven't messaged yet, but it copied only
{name, online} from the contact and DROPPED `avatar` (and status/email). So an un-messaged
contact always rendered initials in the 1:1, while the SAME person showed their photo in a
group (which reads /api/groups/members). Carry the whole contact through.
Kept a server-side safety net: avatarsFor() now indexes known photos under person-id, email
AND name, so a duplicate row missing a photo can match on any of them (the previous single
composite key missed twins with different emails).
Web updates are now completely silent: no banner, no toast. A web build is an implementation
detail — surfacing it makes users reason about "web build vs app version", which is exactly
the confusion to avoid. New code simply applies itself as soon as it's safe.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Auto-update (no manual step, no version confusion):
- New code now applies ITSELF. The client polls /api/build and, as soon as it's SAFE,
silently hard-reloads onto the new build. Safe = not in a call, no live screen session,
no dialog open, nothing half-typed; if the user is busy we wait and apply the moment
they're free. A brief "Updated to the latest version" toast confirms it.
- Removed the "web build" row from Settings: users must never have to reason about an app
version vs a web build. The only version surfaced is the desktop app's (auto-updater).
DP bug: a contact showed their photo in a GROUP but fell back to initials in the 1:1.
Two causes, both handled:
- Duplicate rows for one person (signed in by email once and by mobile another time before
the bizgaze_user_id merge landed) — only one row carries the DP, and the group happened to
reference the row WITH the photo. avatarsFor() now keys rows by stable person identity
(bizgaze person id → email → name) so a photo-less row borrows its twin's photo. Applied to
contacts, conversations, group members and group info.
- A DM whose counterparty was merged away is now keyed by the SURVIVING account, so the row
carries that account's name/photo/presence (and split threads collapse into one).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause of "the fix works on mobile but not on desktop/web": nothing was wrong with
the code — the desktop app now CLOSES TO TRAY, so it can run for weeks on the page it
loaded on day one and never re-fetch after a deploy. There was also no way to force it
off a stale page (no menu bar → no reload accelerator).
- Server: GET /api/build returns home.html's __BUILD marker.
- Client: polls it (boot, on focus/visibility, every 10 min); when the server's build
differs from the running one, shows a branded "A new version is available — Refresh"
banner. Settings gains an always-available "Refresh app" with the current build shown.
- hardReloadApp(): in the browser it unregisters service workers + clears CacheStorage
then reloads cache-busted; in the shell it calls the native hard reload.
- Desktop: hard-reload IPC (clears the session HTTP cache + reloadIgnoringCache), wired to
Ctrl+R (reload), Ctrl+Shift+R / F5 (hard reload), and a "Refresh app (get latest)" tray
item. Previously there was literally no way to clear the cache from the app.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#6 Pull-to-refresh genuinely broken: the indicator lived INSIDE the scroller (so it
scrolled away unseen) and only became visible after ~96px while the trigger fired at
70 — and preventDefault was deferred until the pull passed 10px, by which point
iOS/Chrome had already claimed the gesture. Indicator now mounts on the list's
non-scrolling parent with the branded loader, the gesture is claimed immediately, and
the trigger is reachable. Works on Android + iOS.
#4 ⋮ More now TOGGLES (it used to remove then instantly rebuild, so it never closed).
#3 "Ringing…" is centred over the tile with the avatar/name dimmed behind it.
#2 Meeting bar fits the screen on mobile: one row of controls sized to the viewport,
room code on its own line, safe-area padding.
#5 Search box in the in-call Add-people tab.
#1 Speaker control: setSinkId (the only web API for audio output) is NOT implemented in
Android Chrome or iOS Safari — the OS owns the route there, and iOS forces loudspeaker
whenever a mic track is live. Rather than ship a button that silently does nothing, it
now only renders where output switching actually works. Real speaker/earpiece/Bluetooth
switching on phones needs the native (Capacitor) audio plugin.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Regressions I introduced, now fixed:
#8d Mic/Camera OFF went DIM — my new `.meet-ic.off` rule overrode the original RED.
Scoped the lite style to the speaker button only; mic/cam OFF are red again.
#7 Guest "left the meeting" was unstyled (dark text on blue, no card): the card CSS was
scoped to .guest-prejoin only. Shared with .guest-left. Rejoin no longer dead-ends —
if the room is gone we say "This meeting has ended" and hide the button.
Reported:
#8d Speaker button no longer shows on desktop (devices already live under the mic ▾).
#8c/#8e Mobile speaker button now CYCLES Speaker → Earpiece → Bluetooth (icon follows the
route); dropped the redundant "Audio devices" entry from the ⋮ menu.
#8a iOS gap under the bottom rail: the page rubber-band-bounced, exposing background beneath
the fixed bar. overscroll-behavior:none + fixed body pins it.
#8b Pull-to-refresh now fires on iOS too (overscroll-behavior:contain on the lists so Safari's
rubber band stops swallowing the gesture; scrollTop>2 tolerance for momentum).
#5 A meeting link no longer opens a whole new window: same-origin urls navigate the main
window in the shell, and a link clicked in chat joins the meeting IN PLACE.
New observations:
1. The viewer's mic now starts MUTED on a screen session (and can actually be un/muted).
2. iOS lightbox close/download buttons moved below the Dynamic Island (safe-area insets).
3. Meeting chat: recipient picker moved to the BOTTOM next to the input; a private message
auto-targets your reply back to that person; private vs everyone are visibly different
(brand amber vs blue/neutral) and the compose area tints in private mode.
4. Meeting bar + screen-session bars are DRAGGABLE (position remembered) so they stop
covering the shared screen.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#4 Participants list only ever showed "you": in SFU mode meetMakePeer drew a tile but
NEVER added to meetPeers, so the roster (and the meeting-chat "To" list) was empty.
#5 Same person as several tiles: each tab/reload/reconnect gets a new peerId, leaving
ghost peers. One uid = one tile now (dropDupPeers keeps the newest).
#1 Remote control needed a login: /share opened top-level (the no-login "Share my
screen") has the preload bridge RIGHT THERE, but we only postMessage'd to a parent
frame that doesn't exist — so control never armed. Use the native bridge directly.
#2 Sharer's session bar moved to the shared Lucide icon set (was old inline SVGs).
#3/#6 Device menu: collapse Windows' "Default -"/"Communications -" triplicates into one
clean list (single "System default" + each real device once), and actually re-apply the
saved mic/speaker to the room on connect so a picked headset/Bluetooth is used.
#7 Guest "left the meeting" screen rebranded to match the new pre-join.
#9 Tapping a member in group info opens the private conversation with them.
#8a iOS bottom rail: border-box + height incl. the home-indicator inset, px env() fallbacks
(unitless 0 breaks calc() in Safari), promoted layer so it stops drifting.
#8c/#8e Mobile meeting bar: Mic / Camera / Speaker / End only; screen, record, transcript,
chat, participants move behind a ⋮ More menu. No mic device dropdown on mobile.
#8d Speaker button reflects the real route: speaker-on / speaker-off (dimmed) / bluetooth
when a headset is in use; re-detected on devicechange.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1. Guest pre-join redesigned: brand backdrop, live camera preview, mic/cam toggles
applied on entry, initials avatar, name required, "host may admit you" note.
2. Post-admit bug: the guest stayed on "Waiting for the host…" forever — the lobby
screen had replaced the call UI and meeting-joined never re-rendered it. Now it
rebuilds the call on admission (_inLobby).
3. Audio devices: dropped the standalone headphones button. The MIC now has a ▾ caret
opening one Teams-style menu with Speaker + Microphone sections (radio-selected);
speaker uses setSinkId/LiveKit switchActiveDevice, mic switches the live input.
Mobile gets a speakerphone toggle that prefers a connected BT/headset when off.
4. Remote-control keyboard:
- Injector now maps the PHYSICAL key (KeyboardEvent.code) instead of the character,
so Shift+1 types "!" etc. Character mapping was why typing "performed differently".
- Keys reach the sharer ONLY while control is ENGAGED (window focused AND you clicked
their screen). Minimised/unfocused/chat typing stays local. Esc or clicking away
releases; modifiers are released on disengage so nothing sticks.
- Explicit control icons: viewer gets a Control ON/OFF button (green when engaged) +
an on-screen hint; the SHARER gets a control icon beside mic/chat to allow/stop
access at a glance, synced with the consent dialog and banner.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>