MIC BROKEN with CallKit: a CallKit call reserves the microphone, so the WebView's
WebRTC can't capture it — calls are unusable until native LiveKit media lands. Add a
server kill-switch (CALLKIT_ENABLED, default OFF) so CallKit can be flipped without an
app rebuild: /api/meetings/config now returns callkit; setupNativeCall bails when off
(-> WebView calls, mic works); push.js only sends VoIP/CallKit pushes when enabled.
Deploying with the flag unset immediately restores working WebView calls.
RE-RING: a late cancel push for an already-declined call hit the plugin's 'unknown
uuid' path and re-reported a fresh incoming call (~1s re-ring). Track endedCalls and
make a late cancel for an already-ended call a no-op.
Server part deploys now (no rebuild); plugin re-ring fix ships with the native build.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Server: GET /api/gifs proxies GIPHY search/trending. The API key is read from the server
env only (config.GIPHY_API_KEY, from the gitignored .env) and NEVER reaches the browser;
the picker is hidden when it isn't configured.
- Emoji picker gains a GIF tab (separated from the emoji categories) with a search box + a 2-col
grid, "Powered by GIPHY" attribution. Clicking a GIF sends it immediately.
- GIFs are HOTLINKED to GIPHY's CDN (their terms require this — no re-hosting): the message body
is the GIF url, and a body that is a lone GIF url renders inline as the animated GIF (reusing
the image/lightbox path). Sidebar previews + notifications show "🎞️ GIF", not the raw url.
Key is NOT in git — set as GIPHY_API_KEY in the server .env.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
#4: scheduled meetings can now invite people who aren't on Connect.
- SMTP config (config.js, env-gated: SMTP_HOST/PORT/USER/PASS/FROM/SECURE,
PUBLIC_BASE_URL) + a small nodemailer wrapper (mailer.js) with a branded
meeting-invite template carrying the guest join link. No-op until SMTP is set.
- /api/meetings/schedule + /update accept participantEmails; external emails are
persisted (scheduled_meetings.guest_emails migration) and emailed the guest
link (plus any invited Connect users with an email on file). Fire-and-forget —
a mail outage never fails scheduling.
- Meetings list DTO returns `link`; schedule form gains an "Invite by email"
chip input; each scheduled-meeting card gets a "Copy link" action.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Broken images: UPLOADS_DIR/REC_DIR/TRANS_DIR were server/<dir> INSIDE the image,
so every deploy.sh rebuild wiped uploaded files — old images 404'd ('broken
image') though their DB rows survived. Make them env-overridable and point prod
at /data/uploads|recordings|transcripts (persistent volume), matching DB/downloads.
NOTE: files already lost to prior rebuilds can't be recovered; new uploads persist.
- Duplicate notifications: harden connectChatWs — close/detach any prior socket
before opening a new one and keep a single pending reconnect timer, so a flaky
reconnect can't leave two live sockets delivering every event/notification twice.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds the server side of scaling meetings past the ~5-peer mesh:
- config.js: LIVEKIT_URL/API_KEY/API_SECRET + LIVEKIT_ENABLED flag. All optional;
when unset the app keeps the built-in P2P mesh (fully additive, like push).
- routes.js: GET /api/meetings/config (tells the client sfu on/off + wss url) and
POST /api/meetings/token (mints a per-user, per-room LiveKit join token — hand-rolled
HS256 JWT like the FCM/APNs tokens, no new dependency; secret stays server-side).
- docker-compose.yml: optional livekit service (single-node, no Redis), keys injected
via LIVEKIT_KEYS from the same .env; media over published UDP 50000-50100 + TCP 7881,
signaling proxied by NPM.
- livekit.yaml + .env.example documented.
Client (mesh->LiveKit media swap, behind the flag) lands in phase 2.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Downloads/updates:
- config: DOWNLOADS_DIR (override to a mounted volume in prod).
- static.js: serves /downloads/* (installer, latest.yml, .blockmap) with range support for
resumable + differential auto-updates; /download/windows redirects to the current .exe
(stable link). Landing page gets a "Download the Windows desktop app" button (hidden in-app).
Install tracking (who installed the app):
- db app_installs + repos.appInstalls (upsert by install_id, fills in the user on sign-in).
- POST /api/v1/telemetry/install (records install + user once authenticated);
GET /api/v1/admin/installs (admin: list installs with user/version/os/last-seen).
- desktop main.js: stable per-install id in userData, exposed via preload
(bizConnectNative.installId/version/os); home.html reportInstall() posts it after login.
- e2e: +2 checks (telemetry recorded, admin sees it). 119/119. build batch20.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
User-facing
- New post-login home (/home): chat rail + Share/Connect (embedded) + Meeting; login lives here when logged out
- Landing: "Log in with BizGaze" + no-login screen share
- Console replaced by a role-scoped Dashboard (/dashboard): admins see all team sessions, others see only their own; stats + CSV/PDF export
- Recordings saved as MP4 (H.264/AAC) with WebM fallback; old .webm still downloadable
- Fix: duplicate "Sign in" on the login card
Auth / integration
- BizGaze as identity provider: /api/login validates against BIZGAZE_LOGIN_URL (env-gated) and provisions a local user
- Phase 2 start: /api/v1 alias for all /api routes; Authorization: Bearer accepted across HTTP + WS; login returns a token (for native desktop/mobile clients)
Backend refactor (Phase 1, behavior-preserving)
- Split server.js into config/lib/session/presence/routes/static/signaling + repos (data-access) + bizgaze (service)
- All SQL behind repos.js, tenant-scoped (tenantId == team_id for now)
- e2e updated to current flow (21/21 pass before and after)
Docs: ARCHITECTURE.md (target architecture + phased plan), CLAUDE.md repo layout, .env.example BIZGAZE_LOGIN_URL
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>