Root cause of the SPM runtime regressions (call/chat push when closed, photo save):
our local file: plugins didn't function because their package.json `files` array
omitted "Package.swift", so npm can drop it from node_modules on install → cap sync
can't wire the plugin into the CapApp-SPM package → the plugin isn't loaded at
runtime. Official plugins all list Package.swift in files; ours now do too.
Also add build-log diagnostics (node_modules symlink/copy + Package.swift presence,
and the generated CapApp-SPM/Package.swift) so the wiring is provable, not guessed.
Reapplies the SPM migration (Step B) that was reverted.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Move off CocoaPods (sunsetting; trunk goes read-only Dec 2026) to SPM, the Cap 8
default. This also ends the LiveKit git-pin hack — LiveKit becomes a real SPM dep.
- Each local plugin gets a Package.swift (swift-tools 5.9, iOS 15, capacitor-swift-pm
from 8.0.0, source path ios/Sources/<Plugin>). native-call additionally declares
LiveKit: .package(client-sdk-swift, exact 2.15.3) + product "LiveKit".
- native-call Swift: import LiveKitClient -> import LiveKit (SPM product name).
- codemagic.yaml: `cap add ios --packagemanager SPM`; removed the "Install CocoaPods"
(pod install) step; XCODE_WORKSPACE -> XCODE_PROJECT (App.xcodeproj); build-ipa
--workspace -> --project. Xcode resolves the Swift packages during archive.
- ios-patch.sh: removed the Podfile LiveKit git-pin injection + Podfile.lock deletion
(no Podfile under SPM). Info.plist/entitlements/AppDelegate/notif.wav patches stay.
- add-share-extension.rb is SPM-safe (operates on App.xcodeproj, no workspace/Pods refs).
Authored blind (no local Xcode) — expect build iterations on the first SPM build
(cap-add SPM layout, CapApp-SPM plugin wiring, LiveKit SPM resolution, signing).
Fully revertible: git revert -> back to Cap 8 + CocoaPods (working).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Bump to Capacitor 8 while staying on CocoaPods (decouples the major-version bump
from the SPM switch, per the verified plan). Changes:
- mobile/package.json: all @capacitor/* + @capacitor-community/safe-area + cli → ^8.0.0
(safe-area 8.0.1 verified Cap 8 compatible; @capacitor/assets stays 3.x, version-agnostic).
- 4 local plugins: @capacitor/core peer/dev dep → ^8.0.0; podspec ios deployment_target 14→15.
- codemagic.yaml: node 20→22 (Cap 8 requires Node 22+); `cap add ios --packagemanager Cocoapods`
(Cap 8 defaults to SPM — force CocoaPods); fail loudly if no Podfile is generated.
- add-share-extension.rb: fallback deployment target 14→15.
Requirements per the Cap 7→8 guide: Node 22+, Xcode 26+, iOS 15 min. capacitor.config has no
adjustMarginsForEdgeToEdge to remove. LiveKit git-pins + native calling unchanged.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
v1.1.1's route observer re-forced speaker on every change, and WebKit re-added Bluetooth
each time -> the audio flapped speaker<->BT many times/sec (telemetry: dozens of route
flips from 3 taps), which read as 'sound doesn't switch'. WKWebView won't let the app
hold the built-in speaker over an active BT device. So: one override per tap, observer
only REPORTS the output (no fighting). Also stop dimming the iOS button (it's a live
output indicator, not on/off; the dim read as 'disabled' on BT). Probe now carries the
native marker so we can confirm the binary. plugin v1.1.2-stable, web batch150.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
overrideOutputAudioPort(.speaker) alone can't beat a connected BT headset (BT is higher
priority), so 'Speaker' snapped back to BT. Now setSpeaker(true) sets category options
[.defaultToSpeaker] (no allowBluetooth) so BT isn't an eligible output and the speaker
wins; setSpeaker(false) restores [.allowBluetooth,.allowBluetoothA2DP] and uses the
default port (routes to the headset). Observer re-holds speaker if a BT connect steals it.
Adds a TEMP web probe (nroute/sptap) to verify from telemetry. plugin v1.1.1, web batch149.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
BT audio already routes on iOS, but the web UI can't see it (iOS hides audio outputs
from enumerateDevices), so the icon was stuck on speaker. Plugin v1.1.0 now exposes the
active output: getRoute() + a 'routeChange' event ('speaker'|'bluetooth'|'wired'|
'receiver'|'airplay'). Web subscribes and drives the icon/label from the real route
(bluetooth/headphones/speaker), and the iOS toggle becomes a 2-state Speaker <-> Device
cycle (JS can't enumerate outputs there). Also strips the earpiece-investigation debug
logging from the plugin. Native needs one Codemagic build; web is live (batch148).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
1.0.3 telemetry showed mode already == .voiceChat when earpiece still landed on
Speaker, and setSpeaker read the route synchronously (stale) right after the override.
So the mode re-pin alone may be insufficient and the sync read is unreliable.
1.0.5: keeps the .voiceChat re-pin, but stamps live mode into every route-change log
line and re-reads the SETTLED port+mode at +0.4s and +1.2s after each toggle (reported
in the next toggle's trail). This definitively answers whether WebKit flips to .videoChat
and where the route truly settles. native marker 1.0.5-settle.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause (WebKit source MediaSessionManagerCocoa.mm + Apple DTS, confirmed by
telemetry): WKWebView's WebRTC re-pins the session to mode .videoChat while capture
is active, and .videoChat auto-implies .defaultToSpeaker. So override(.none) reverts
to the mode default = LOUDSPEAKER, and .none alone can never reach the earpiece once
WebKit flips the mode. Our first override won only because .voiceChat was still active.
Fix: for earpiece, setMode(.voiceChat) (its default route IS the receiver) before
override(.none) in both setSpeaker and the debounced route-change re-assert. Add an
accessory guard so a connected BT/wired headset isn't yanked to the built-in receiver.
Reconcile the launch patch: drop .defaultToSpeaker from inject-audio.js so it stops
contradicting the plugin. native marker 1.0.4-mode.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Telemetry proof: overrideOutputAudioPort(.none) routes to Receiver once, then every
later toggle latches to built-in Speaker despite opts=36 (no .defaultToSpeaker) —
WebKit's WebRTC engine re-forces the loudspeaker after our override. The prior build
ignored .override-reason route changes and never corrected it.
Now: react to ALL route changes, debounced 0.25s, and re-assert the chosen port only
on a genuine mismatch (self-terminating, capped at 6/toggle to avoid thrash). setSpeaker
returns a reason->port route-change trail so the log shows whether WebKit is one-shot
or persistent. native marker 1.0.3-reassert.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Telemetry only showed 'override didn't throw', and the web __BUILD tag can't tell
native binaries apart, so we couldn't see WHERE iOS actually routed the audio or
which plugin build ran. setSpeaker now resolves with the real currentRoute output
port (Receiver/Speaker/Bluetooth), the live AVAudioSession category/mode/options,
and a native-build marker (1.0.2-diag) so the route log is unambiguous.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Speaker worked but the earpiece was silent, and call audio flickered on speaker
then dropped. Causes: (1) the category set .defaultToSpeaker, so overrideOutputAudioPort(.none)
fell back to the loudspeaker instead of the receiver; (2) setSpeaker re-ran
setCategory+setActive on every toggle mid-call, tearing down the audio unit WebKit's
WebRTC engine was using and silencing the earpiece route.
Fix: drop .defaultToSpeaker (drive the port explicitly), make setSpeaker flip ONLY
overrideOutputAudioPort, and observe routeChangeNotification to re-assert the chosen
route when WebKit reconfigures the session at call start / device change.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Capacitor derives the pod name from the npm package name (audio-route -> AudioRoute)
and writes 'pod AudioRoute, :path => ../../plugins/audio-route' into the generated
Podfile. CocoaPods then requires a file literally named AudioRoute.podspec whose
s.name is 'AudioRoute'. The old AudioRoutePlugin.podspec (s.name AudioRoutePlugin)
caused the Codemagic build to fail with 'No podspec found for AudioRoute'.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Device telemetry proved the app-embedded AudioRoute class never registered (not in
Capacitor.Plugins) — appending a CAPBridgedPlugin to AppDelegate.swift gets stripped/undiscovered
in release builds. The plugins that DO register (Share, Camera, Filesystem) are all npm packages
wired by cap sync. So AudioRoute is now a local plugin package (mobile/plugins/audio-route,
file: dep in mobile/package.json) with a podspec + CAPBridgedPlugin Swift — cap sync adds its pod
and Capacitor registers it like the others. load() sets the launch speaker default; setSpeaker({on})
overrides the output port. inject-audio.js no longer injects the plugin class (would duplicate);
it keeps only the AppDelegate launch default as a fallback.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>