node-notifier/SnoreToast click callback never fired without the crashing wait mode. Switch the
chat toast to Electron's built-in Notification: shows avatar + message and its 'click' event
reliably raises the app + opens the chat. No SnoreToast, no external tools.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The bundled SnoreToast crashes (0xC0000409) handling a text reply, and that crash triggered
a second (fallback) toast. Removed the direct-SnoreToast reply path entirely; the chat toast
now reliably shows avatar + message via node-notifier and opens the chat on click. Inline
text reply needs a different toast engine (deferred).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Testing showed SnoreToast blocks/waits for the toast interaction when given -pipeName; the
-w flag actually fails on this build (exit -1) which forced the reply-less fallback. Without
-w it waits, captures the typed reply, and writes it to our pipe.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
snoreExe returned the app.asar path (fs.existsSync lies about asar paths), so spawn failed
with ENOENT and always fell back to the reply-less WindowsToaster. Map to app.asar.unpacked
unconditionally so the real SnoreToast binary (with -w) runs and captures the reply.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Root cause: node-notifier's toaster whitelist has no -w, so SnoreToast never waits and the
reply is lost. Now drive SnoreToast directly with -w + our own pipe (correct args, no
-application which had broken the toast). If the binary is missing or fails to show, fall
back to node-notifier's WindowsToaster so a toast always appears. Logs code+raw for diagnosis.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
node-notifier returned an empty result for text replies. Now spawn the bundled SnoreToast
with -tb -w -pipeName against our own pipe, read the raw UTF-16LE result, and parse the
reply (keeps spaces). Logs the raw pipe string to userData/toast-debug.log to pin the
exact reply field on real hardware.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- node-notifier's WindowsToaster forwards raw opts to SnoreToast, so inject -tb (reply box)
+ -p (image). Reuses its named-pipe + result parsing (exit 5 = TextEntered). No pwsh needed.
Logs the raw toast result to userData/toast-debug.log to confirm the reply field on real HW.
- home.html: notifAvatarDataUrl draws the DM sender's pic / group's DP (else colored initials)
to a round PNG and passes it as the toast image. Reply -> sendReplyTo; click -> open chat.
- dropped powertoast (ESM + needs pwsh 7, absent here). build batch22.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Reply to a chat straight from the OS notification, no app switch:
- node-notifier (bundles SnoreToast) renders a native Windows toast with a reply box —
Electron's own Notification can't do Windows inline reply.
- main.js reply-notification handler resolves {text}|{open}|null; preload exposes replyNotify.
- home.html notify() routes chat toasts through it on desktop: a typed reply -> sendReplyTo()
POSTs to /api/messages without opening the app; a click opens the chat. Web/PWA path unchanged.
- Works only in the installed app (needs the installer's AppUserModelID). desktop 0.1.2, build batch21.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Downloads/updates:
- config: DOWNLOADS_DIR (override to a mounted volume in prod).
- static.js: serves /downloads/* (installer, latest.yml, .blockmap) with range support for
resumable + differential auto-updates; /download/windows redirects to the current .exe
(stable link). Landing page gets a "Download the Windows desktop app" button (hidden in-app).
Install tracking (who installed the app):
- db app_installs + repos.appInstalls (upsert by install_id, fills in the user on sign-in).
- POST /api/v1/telemetry/install (records install + user once authenticated);
GET /api/v1/admin/installs (admin: list installs with user/version/os/last-seen).
- desktop main.js: stable per-install id in userData, exposed via preload
(bizConnectNative.installId/version/os); home.html reportInstall() posts it after login.
- e2e: +2 checks (telemetry recorded, admin sees it). 119/119. build batch20.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- home.html: login is now a real <form> with a submit button, so Enter (or click) both
submit natively — replaces the ad-hoc keydown handler. (build batch19; header stays removed)
- desktop/main.js: app.setAppUserModelId('com.bizgaze.connect.desktop') so Windows resolves
the installed shortcut and toasts read "Biz Connect" instead of "electron.app.BizConnect".
- desktop version → 0.1.1; installer rebuilt.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The desktop app was hardcoded to /home, so it jumped straight to the login form and
skipped the 'before login' landing (no-login 'Share my screen' + sign-in). Now loads / —
same entry as the website; it redirects logged-in users to /home.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- package.json build config: NSIS installer, app icon, generic publish provider →
https://remote.bizgaze.com/downloads/ (self-hosted update feed).
- main.js: electron-updater checks the feed on launch + every 6h, downloads in the
background, installs on restart. Active only in packaged builds.
- build/icon.ico app icon; PACKAGING.md documents build/release/signing.
- Key design: web/UI changes reach installed apps instantly (they load the live server);
only native shell changes need an auto-updated build.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Mirrors the rail's unread-chat count onto the Windows taskbar icon (overlay) and the
macOS/Linux dock badge. updateRailUnread() draws a small red count badge on a canvas
and hands it to the shell via bizConnectNative.setUnread(count, dataUrl); main sets it
with win.setOverlayIcon + app.setBadgeCount. Clears at 0, shows 99+ past 99. No-op in a
browser/mobile. (home.html build batch17)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- desktop/main.js: grant media (camera/mic), display-capture, notifications, clipboard,
fullscreen, pointerLock for the app origin (Electron denies these by default, which
silently broke meetings' camera/mic). Adds setPermissionRequestHandler +
setPermissionCheckHandler on the app session.
- Clicking a notification now raises + focuses the window: preload exposes
bizConnectNative.focusApp(), main handles 'focus-window' IPC, and the web notify()
onclick calls it when running in the desktop shell. (home.html build batch16)
- CLIENTS.md: Phase D — inline-reply notifications (Windows Toast RemoteInput /
Android RemoteInput / iOS UNTextInputNotificationAction) queued right after packaging.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Two latent bugs that broke input control on any setup:
- Data channel was created by the viewer (the answerer), so the agent's offer had
no SCTP m-line and the channel never opened -> no input reached the agent. The
agent (offerer) now creates the 'input' channel; the viewer receives it.
- inject.js used nut.screen.getResolution() which doesn't exist in this nut-js;
switched to screen.width()/height() with per-session caching.
Verified end-to-end locally: screen streams + mouse injection moves the remote cursor.
Also commits desktop/ + mobile/ package-lock.json from client installs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>