Android native calling — Increment 1: full-screen incoming ring + answer
First slice of Android Phase C (full LiveKit parity), mirroring how iOS started: native full-screen incoming call UI that wakes the app from closed, with call MEDIA still in the WebView (foreground). Native LiveKit media + a foreground service for true background audio are Increment 2. Native (new Android side of the native-call plugin, Java to match the proven official-plugin module layout): - NativeCallPlugin: registered as window.Capacitor.Plugins.NativeCall (same jsName as iOS, so the shared web bridge drives both). getToken (FCM token), reportIncomingCall (ring), reportOutgoingCall, endCall, setMuted; video/screen/hole-punch/transcript methods are safe no-ops until later increments so the shared bridge never rejects. - BzCallMessagingService: extends @capacitor/push-notifications' MessagingService — handles high-priority call-wake DATA messages (data.bzcall==1) to ring when closed, forwards all other push via super. - IncomingCallActivity: full-screen call screen over the lock screen (showWhenLocked/turnScreenOn), Accept/Decline, looping ringtone. - CallStore: incoming-call notification (channel, full-screen-intent, actions) + UUID dedup so the FCM and WebSocket paths don't double-ring. - Plugin manifest: BzCallMessagingService + IncomingCallActivity + call perms (USE_FULL_SCREEN_INTENT/VIBRATE/WAKE_LOCK). - android-patch.js: removes Capacitor's MessagingService in the APP manifest (highest merge priority) so ours is the sole MESSAGING_EVENT receiver; ensures the tools namespace. Idempotent. - package.json: capacitor.android.src wired. Server (dormant until ANDROID_CALLS=1): - push.js sendFcmData: high-priority data-only FCM (rings when closed). sendCallNotification rings 'android' tokens via it; sendCallCancel too. - config.js ANDROID_CALLS flag; /api/meetings/config exposes androidCall. Web (home.html) — platform-aware, iOS/web behavior byte-for-byte unchanged: - setupNativeCall: Android gated on cfg.androidCall, sets _callWebViewMedia (native ring, WebView media); iOS keeps CallKit native-media path. - answerCall + both outgoing sites branch on _callWebViewMedia so Android joins the meeting normally while the callee still rings via the server. Safe to deploy now: dormant until ANDROID_CALLS=1 AND an APK carrying the plugin is installed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -116,7 +116,7 @@ const API_KEY_SCOPES = ['report:read', 'audit:read'];
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const { onlineAgents, meetingRooms, groupCalls, dmCalls } = require('./presence');
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const CALLS = require('./calls');
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require('./reminders'); // start the 10-minute meeting-reminder loop
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const { REC_DIR, TRANS_DIR, UPLOADS_DIR, SESSION_TTL, REFRESH_TTL, LIVEKIT_URL, LIVEKIT_API_KEY, LIVEKIT_API_SECRET, LIVEKIT_ENABLED, PUBLIC_BASE_URL, GIPHY_API_KEY, CALLKIT_ENABLED } = require('./config');
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const { REC_DIR, TRANS_DIR, UPLOADS_DIR, SESSION_TTL, REFRESH_TTL, LIVEKIT_URL, LIVEKIT_API_KEY, LIVEKIT_API_SECRET, LIVEKIT_ENABLED, PUBLIC_BASE_URL, GIPHY_API_KEY, CALLKIT_ENABLED, ANDROID_CALLS } = require('./config');
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const https = require('https');
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// Small GET-JSON helper for the GIPHY proxy (keeps the key server-side).
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function fetchJSON(url) {
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@@ -993,7 +993,7 @@ route('POST', '/api/calls/invite', async (req, res) => {
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// Does this deployment use the LiveKit SFU for meeting media? The client asks on load; if sfu is
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// false it uses the built-in P2P mesh. url is the browser-facing signaling endpoint (wss://…).
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route('GET', '/api/meetings/config', (req, res) => {
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json(res, 200, { sfu: LIVEKIT_ENABLED, url: LIVEKIT_ENABLED ? LIVEKIT_URL : '', callkit: CALLKIT_ENABLED, fcm: PUSH.fcmReady() });
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json(res, 200, { sfu: LIVEKIT_ENABLED, url: LIVEKIT_ENABLED ? LIVEKIT_URL : '', callkit: CALLKIT_ENABLED, androidCall: ANDROID_CALLS, fcm: PUSH.fcmReady() });
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});
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// #5 GIF search — server-side GIPHY proxy so the API key never reaches the browser. Empty q → trending.
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