feat(mobile): Android prep — icons/splash assets, permissions, FCM setup

- resources/: 1024 icon.png + 2732 splash.png/splash-dark.png generated from the
  PWA icon + brand blue; wired @capacitor/assets (npm run assets) + splash-screen plugin.
- ANDROID_SETUP.md: end-to-end guide (SDK setup, cap add android, manifest permissions,
  Firebase/google-services.json + Gradle, run, Play AAB build) for package com.bizgaze.connect.
- android-permissions.xml: paste-ready POST_NOTIFICATIONS + camera/mic/WebRTC perms.
- mobile/README links the guide; setup adds `npm run assets`.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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# Biz Connect — Android build & push setup
Step-by-step to go from this repo to a running Android app with working FCM push.
You have **Android Studio (Quail 2026.1.1)** installed — that bundles the Android SDK and a
JDK, so no separate Java install is needed.
> The app is a Capacitor shell that loads the live Connect UI (`server.url` in
> `capacitor.config.json`, default `https://remote.bizgaze.com`). The native side only adds
> push, camera/mic, status bar, and store packaging. App id / Android package:
> **`com.bizgaze.connect`** — this must match the Firebase app you create below.
---
## 1. One-time Android Studio setup
1. Launch Android Studio once and let it finish "SDK Components Setup" (downloads the
Android SDK + platform-tools).
2. **More Actions → SDK Manager** → install **Android SDK Platform 34** (or latest) and
**Android SDK Build-Tools**.
3. To test on an emulator: **More Actions → Virtual Device Manager** → create a Pixel device
(any recent API ≥ 33 so you can test the notification permission prompt). Or enable
**USB debugging** on a physical phone and plug it in.
## 2. Generate the native Android project
```bash
cd mobile
npm install
npm run assets # builds icons/splash from resources/ (already provided)
npx cap add android # creates mobile/android/ (gitignored)
npx cap sync # copies config + web assets + plugins into the project
```
## 3. App permissions
Capacitor adds `INTERNET` automatically. Add the rest to
`mobile/android/app/src/main/AndroidManifest.xml` (inside `<manifest>`, above `<application>`).
A ready-to-paste copy is in [`android-permissions.xml`](android-permissions.xml):
```xml
<!-- Push (Android 13+ runtime prompt) -->
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<!-- Voice / video calls + camera from the web UI -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-feature android:name="android.hardware.camera" android:required="false" />
```
> WebRTC in the WebView: Capacitor grants `getUserMedia` to the page when the app holds the
> CAMERA/RECORD_AUDIO permissions, so the existing call/screen-share UI works once these are
> present and the user accepts the runtime prompts.
## 4. Firebase / FCM (push)
1. [Firebase console](https://console.firebase.google.com) → **Add project** (or reuse one).
2. **Add app → Android**. Package name: **`com.bizgaze.connect`**. Register.
3. Download **`google-services.json`** → place it in **`mobile/android/app/`**.
4. Add the Google Services Gradle plugin (Capacitor 6 template):
- `mobile/android/build.gradle``buildscript { dependencies { ... } }`:
```gradle
classpath 'com.google.gms:google-services:4.4.2'
```
- **bottom** of `mobile/android/app/build.gradle`:
```gradle
apply plugin: 'com.google.gms.google-services'
```
5. `npx cap sync` again.
That's the **client** half. The **server** half (already built) needs the matching credential:
- Firebase console → **Project settings → Service accounts → Generate new private key** →
download the JSON.
- On the production server, set **`FCM_SERVICE_ACCOUNT`** to that file's path (or its inline
JSON) and restart. See [../DEPLOY.md](../DEPLOY.md). With that set, `push.sendToUser`
delivers to Android devices automatically; the app already registers its token via
`POST /api/v1/devices` on launch (see `setupNativePush` in `server/public/home.html`).
## 5. Run it
```bash
npx cap open android # opens the project in Android Studio → press Run ▶
# or headless:
npx cap run android
```
First launch will prompt for notifications (Android 13+); accept it, then check the server log
/ DB `device_tokens` shows a row for your user.
### Testing against a LOCAL dev server (optional)
The app points at `https://remote.bizgaze.com` by default. To hit your laptop instead, edit
`capacitor.config.json`:
```json
"server": { "url": "http://<your-LAN-IP>:8090", "cleartext": true, "androidScheme": "https" }
```
then `npx cap sync`. (`cleartext` is required for plain `http`.) Revert before shipping.
## 6. Build for the Play Store
1. Create an upload keystore (once):
```bash
keytool -genkey -v -keystore biz-connect.keystore -alias bizconnect -keyalg RSA -keysize 2048 -validity 10000
```
2. Android Studio → **Build → Generate Signed App Bundle** → AAB → select the keystore.
(Or `cd android && ./gradlew bundleRelease`.)
3. Upload the `.aab` to **Google Play Console** (one-time $25 developer account). Fill in the
store listing, data-safety form (declare camera/mic/notifications), and roll out to
internal testing first.
---
## Checklist
- [ ] Android Studio SDK + an emulator/device ready
- [ ] `npm install` → `npm run assets` → `npx cap add android` → `npx cap sync`
- [ ] Permissions added to AndroidManifest
- [ ] `google-services.json` in `android/app/` + Gradle plugin lines + `cap sync`
- [ ] App runs; notification permission accepted; `device_tokens` row appears
- [ ] Server `FCM_SERVICE_ACCOUNT` set in prod → end-to-end push works
- [ ] Signed AAB built and uploaded to Play (internal testing)
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@@ -4,6 +4,9 @@ A Capacitor shell that loads the live Connect web UI (`server.url` in
`capacitor.config.json`) and adds native push, camera/mic, and store distribution. See the `capacitor.config.json`) and adds native push, camera/mic, and store distribution. See the
overall plan in [../CLIENTS.md](../CLIENTS.md). overall plan in [../CLIENTS.md](../CLIENTS.md).
> **Android:** follow the step-by-step in **[ANDROID_SETUP.md](ANDROID_SETUP.md)** (project
> generation, icons/splash, permissions, Firebase/FCM, run, and Play Store build).
## Prerequisites ## Prerequisites
- Node + `npm install` here. - Node + `npm install` here.
- **Android:** Android Studio + SDK. - **Android:** Android Studio + SDK.
@@ -12,6 +15,7 @@ overall plan in [../CLIENTS.md](../CLIENTS.md).
## Setup ## Setup
```bash ```bash
npm install npm install
npm run assets # generate app icons + splash from resources/
npx cap add android npx cap add android
npx cap add ios # macOS only npx cap add ios # macOS only
npx cap sync npx cap sync
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"description": "Biz Connect mobile app — Capacitor shell loading the Connect web UI", "description": "Biz Connect mobile app — Capacitor shell loading the Connect web UI",
"scripts": { "scripts": {
"sync": "cap sync", "sync": "cap sync",
"assets": "capacitor-assets generate --android",
"assets:all": "capacitor-assets generate",
"android": "cap open android", "android": "cap open android",
"ios": "cap open ios" "ios": "cap open ios"
}, },
@@ -14,9 +16,11 @@
"@capacitor/core": "^6.1.0", "@capacitor/core": "^6.1.0",
"@capacitor/ios": "^6.1.0", "@capacitor/ios": "^6.1.0",
"@capacitor/push-notifications": "^6.0.0", "@capacitor/push-notifications": "^6.0.0",
"@capacitor/splash-screen": "^6.0.0",
"@capacitor/status-bar": "^6.0.0" "@capacitor/status-bar": "^6.0.0"
}, },
"devDependencies": { "devDependencies": {
"@capacitor/assets": "^3.0.5",
"@capacitor/cli": "^6.1.0" "@capacitor/cli": "^6.1.0"
} }
} }
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# App icon & splash source images
`@capacitor/assets` generates every Android (and iOS) icon/splash density from these masters.
| File | Size | Purpose |
|------|------|---------|
| `icon.png` | 1024×1024 | App icon (all densities + Android adaptive icon) |
| `splash.png` | 2732×2732 | Launch splash (light) |
| `splash-dark.png` | 2732×2732 | Launch splash (dark mode) |
These were generated from the existing PWA icon (`server/public/icon-512.png`) + brand blue
`#1F3B73`. To rebrand, replace these three files (keep the sizes) and re-run:
```bash
cd mobile
npm run assets # Android only (npm run assets:all for iOS too)
npx cap sync
```
Tip: for the sharpest result, drop a true 1024×1024 `icon.png` (and a 2732×2732 `splash.png`)
exported from the design source rather than an upscale.
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<!-- Paste these into mobile/android/app/src/main/AndroidManifest.xml, inside <manifest> and
directly above the <application> element. INTERNET is already added by Capacitor.
See ANDROID_SETUP.md §3. -->
<!-- Push notifications: Android 13 (API 33)+ shows a runtime prompt -->
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<!-- Voice / video calls + camera, used by the WebRTC features in the web UI -->
<uses-permission android:name="android.permission.CAMERA" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<!-- Camera is optional hardware (tablets without one can still install) -->
<uses-feature android:name="android.hardware.camera" android:required="false" />
<!-- Later, for screen-sharing FROM the phone (needs a screen-capture plugin):
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_MEDIA_PROJECTION" />
-->
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