fix(mobile): revert keyboard to live VisualViewport tracking (no timer), undo budge; add unit test

- Keyboard: the 60ms timer in batch106 sampled the viewport MID-animation (clientHeight/visualViewport
  temporarily inconsistent) and over-lifted -> gap. Reverted to reading clientHeight-visualViewport LIVE
  on every vv resize, which is correct and self-adapting (unit test: residual=46 flush on the device).
- Budge: reverted the file <input> back to display:none (the position:fixed;left:50% hack overflowed
  the viewport horizontally).
- Config back to resize:native to match the installed build (works, no rebuild).
- Added test/keyboard-lift.test.js (5/5 pass) verifying the lift math against real device numbers.
Build marker -> 2026-07-18-batch107.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-07-18 10:22:45 +05:30
parent 6e3cf95deb
commit 720b1f0c40
3 changed files with 49 additions and 28 deletions
+1 -1
View File
@@ -17,7 +17,7 @@
"offsetForKeyboardInsetBug": false
},
"Keyboard": {
"resize": "none"
"resize": "native"
},
"SplashScreen": {
"launchShowDuration": 900,