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BizGaze_Remote/mobile/scripts/inject-audio.js
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// Patch the freshly-generated Capacitor iOS AppDelegate so calls DEFAULT to the loudspeaker at launch
// (iOS uses the quiet earpiece otherwise). Run on Codemagic (macOS) from ios-patch.sh:
// node mobile/scripts/inject-audio.js mobile/ios/App/App/AppDelegate.swift
// TOLERANT: exits 0 and no-ops if the template doesn't match, so it can NEVER fail the build.
// NOTE: the earpiece<->speaker TOGGLE is provided by the local Capacitor plugin package mobile/plugins/
// audio-route (registered by cap sync, like @capacitor/share). This file only sets the launch default.
const fs = require('fs');
const p = process.argv[2];
if (!p || !fs.existsSync(p)) { console.log(' (AppDelegate.swift not found — audio patch skipped)'); process.exit(0); }
try {
let s = fs.readFileSync(p, 'utf8');
if (s.includes('.defaultToSpeaker')) { console.log(' audio launch-default already patched'); process.exit(0); }
const orig = s;
if (!s.includes('import AVFoundation')) {
if (s.includes('import Capacitor')) s = s.replace('import Capacitor', 'import Capacitor\nimport AVFoundation');
else if (s.includes('import UIKit')) s = s.replace('import UIKit', 'import UIKit\nimport AVFoundation');
}
const launch = [
' // Default call audio to the loudspeaker (iOS uses the quiet earpiece otherwise).',
' do {',
' let audioSession = AVAudioSession.sharedInstance()',
' try audioSession.setCategory(.playAndRecord, mode: .voiceChat, options: [.defaultToSpeaker, .allowBluetooth, .allowBluetoothA2DP])',
' try audioSession.setActive(true)',
' } catch { }',
'',
].join('\n');
const m = s.match(/func\s+application\([^)]*didFinishLaunchingWithOptions[^)]*\)\s*->\s*Bool\s*\{[^\n]*\n/);
if (m) { const idx = m.index + m[0].length; s = s.slice(0, idx) + launch + s.slice(idx); }
if (s !== orig && s.includes('.defaultToSpeaker')) { fs.writeFileSync(p, s); console.log(' AVAudioSession launch default-to-speaker injected'); }
else { console.log(' (AppDelegate pattern not matched — audio patch skipped)'); }
} catch (e) {
console.log(' (audio patch error, skipped: ' + (e && e.message) + ')');
}
process.exit(0);