version: "3.1" stories: - story: happy path steps: - intent: greet - action: utter_greet - intent: mood_great - action: utter_happy - story: sad path 1 steps: - intent: greet - action: utter_greet - intent: mood_unhappy - action: utter_cheer_up - action: utter_did_that_help - intent: affirm - action: utter_happy - story: sad path 2 steps: - intent: greet - action: utter_greet - intent: mood_unhappy - action: utter_cheer_up - action: utter_did_that_help - intent: deny - action: utter_goodbye # - story: yes_path # steps: # - intent: satisfied # entities: # - content_type: "text" # - slot_was_set: # - content_type: "text" # - action: utter_happy # - story: no_path # steps: # - intent: notsatisfied # entities: # - content_type: "text" # - slot_was_set: # - content_type: "text" # - action: action_support_service # - story: connecting support # steps: # - intent: connect_support # entities: # - content_type: "text" # - slot_was_set: # - content_type: "text" # - action: utter_connect_support # # - action: action_save_conersation # # - action: action_clear_conversation # - story: noconnecting support # steps: # - intent: noconnect_support # entities: # - content_type: "text" # - slot_was_set: # - content_type: "text" # - action: utter_happy